[FIX] Fixed Debug Build in Visual Studio.

This commit is contained in:
Tamir Atias 2011-12-28 21:13:05 +02:00
parent ba51d9cf5f
commit 0e11ecba87
3 changed files with 11 additions and 11 deletions

2
.gitignore vendored
View File

@ -2,8 +2,10 @@ Win32/Unuk/Debug
Win32/Unuk/Release Win32/Unuk/Release
Win32/Unuk/LibUnuk/Debug Win32/Unuk/LibUnuk/Debug
Win32/Unuk/LibUnuk/Release Win32/Unuk/LibUnuk/Release
Win32/Unuk/LibUnuk/*.user
Win32/Unuk/Unuk/Debug Win32/Unuk/Unuk/Debug
Win32/Unuk/Unuk/Release Win32/Unuk/Unuk/Release
Win32/Unuk/Unuk/*.user
Win32/Unuk/Unuk.ncb Win32/Unuk/Unuk.ncb
Win32/Unuk/Unuk.suo Win32/Unuk/Unuk.suo
*.o *.o

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008 # Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LibUnuk", "LibUnuk\LibUnuk.vcproj", "{69313976-426F-41C8-ABCD-E83A9320458F}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LibUnuk", "LibUnuk\LibUnuk.vcproj", "{69313976-426F-41C8-ABCD-E83A9320458F}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Unuk", "Unuk\Unuk.vcproj", "{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Unuk", "Unuk\Unuk.vcproj", "{8B76F6A2-6AC4-414F-9056-342F22333611}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{69313976-426F-41C8-ABCD-E83A9320458F} = {69313976-426F-41C8-ABCD-E83A9320458F} {69313976-426F-41C8-ABCD-E83A9320458F} = {69313976-426F-41C8-ABCD-E83A9320458F}
EndProjectSection EndProjectSection
@ -18,10 +18,10 @@ Global
{69313976-426F-41C8-ABCD-E83A9320458F}.Debug|Win32.Build.0 = Debug|Win32 {69313976-426F-41C8-ABCD-E83A9320458F}.Debug|Win32.Build.0 = Debug|Win32
{69313976-426F-41C8-ABCD-E83A9320458F}.Release|Win32.ActiveCfg = Release|Win32 {69313976-426F-41C8-ABCD-E83A9320458F}.Release|Win32.ActiveCfg = Release|Win32
{69313976-426F-41C8-ABCD-E83A9320458F}.Release|Win32.Build.0 = Release|Win32 {69313976-426F-41C8-ABCD-E83A9320458F}.Release|Win32.Build.0 = Release|Win32
{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}.Debug|Win32.ActiveCfg = Debug|Win32 {8B76F6A2-6AC4-414F-9056-342F22333611}.Debug|Win32.ActiveCfg = Debug|Win32
{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}.Debug|Win32.Build.0 = Debug|Win32 {8B76F6A2-6AC4-414F-9056-342F22333611}.Debug|Win32.Build.0 = Debug|Win32
{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}.Release|Win32.ActiveCfg = Release|Win32 {8B76F6A2-6AC4-414F-9056-342F22333611}.Release|Win32.ActiveCfg = Release|Win32
{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}.Release|Win32.Build.0 = Release|Win32 {8B76F6A2-6AC4-414F-9056-342F22333611}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -3,7 +3,7 @@
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9.00" Version="9.00"
Name="Unuk" Name="Unuk"
ProjectGUID="{11A27A91-A8BA-4267-949A-FE5D3DEF3B1A}" ProjectGUID="{8B76F6A2-6AC4-414F-9056-342F22333611}"
RootNamespace="Unuk" RootNamespace="Unuk"
Keyword="Win32Proj" Keyword="Win32Proj"
TargetFrameworkVersion="196613" TargetFrameworkVersion="196613"
@ -61,8 +61,7 @@
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="SDL.lib SDL_gfx.lib SDL_image.lib SDL_ttf.lib TinyXML.lib OpenGL32.lib GLU32.lib" AdditionalDependencies="SDL.lib SDL_gfx.lib SDl_image.lib SDL_ttf.lib TinyXML.lib OpenGL32.lib GLU32.lib"
OutputFile="$(OutDir)$(TargetName)$(TargetExt)"
LinkIncremental="2" LinkIncremental="2"
AdditionalLibraryDirectories="..\..\Dependencies\Lib\" AdditionalLibraryDirectories="..\..\Dependencies\Lib\"
GenerateDebugInformation="true" GenerateDebugInformation="true"
@ -89,7 +88,6 @@
/> />
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
CommandLine=""
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -138,7 +136,7 @@
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="SDL.lib SDL_gfx.lib SDL_image.lib SDL_ttf.lib TinyXML.lib OpenGL32.lib GLU32.lib" AdditionalDependencies="SDL.lib SDL_gfx.lib SDl_image.lib SDL_ttf.lib TinyXML.lib OpenGL32.lib GLU32.lib"
OutputFile="..\..\..\Bin\$(ProjectName).exe" OutputFile="..\..\..\Bin\$(ProjectName).exe"
LinkIncremental="1" LinkIncremental="1"
AdditionalLibraryDirectories="..\..\Dependencies\Lib\" AdditionalLibraryDirectories="..\..\Dependencies\Lib\"
@ -168,7 +166,7 @@
/> />
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
CommandLine="copy ..\..\Dependencies\Bin\jpeg.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libfreetype-6.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libpng12-0.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libtiff-3.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_gfx.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_image.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_ttf.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\zlib1.dll ..\..\..\Bin\&#x0D;&#x0A;" CommandLine="copy ..\..\Dependencies\Bin\jpeg.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libfreetype-6.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libpng12-0.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\libtiff-3.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_gfx.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_image.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\SDL_ttf.dll ..\..\..\Bin\&#x0D;&#x0A;copy ..\..\Dependencies\Bin\zlib1.dll ..\..\..\Bin\"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>