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s TexCoord
sbc wglext.h
SCREEN_BPP main.cpp
SCREEN_HEIGHT main.cpp
SCREEN_WIDTH main.cpp
send_event GLXBufferClobberEventSGIX
serial GLXBufferClobberEventSGIX
SetAngle Sprite
SetPivot
Sprite::SetPivot(GLfloat pivotX, GLfloat pivotY) Sprite::SetPivot(const Sprite &obj)
SetPosition
Entity::SetPosition() Player::SetPosition()
SetRows AStar
SetScale Sprite
SetSprite Player
SetVelocity Player
SetX Sprite
SetY Sprite
Shutdown
Entity::Shutdown() Game::Shutdown()
Sprite
Sprite Sprite::Sprite()
Sprite.cpp
Sprite.h
srcHeight GLXPipeRect
srcWidth GLXPipeRect
srcXOrigin GLXPipeRect
srcYOrigin GLXPipeRect
Stack
Static
Static Static::Static()
Static.h
StaticWndProc Win32Window
Step AStar
surface main.cpp
SwapBuffers Win32Window
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