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src/libUnuk/Node.h
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    00001 #ifndef _NODE_H_
    00002 #define _NODE_H_
    00003 #include <memory.h>
    00004
    00005 #ifndef NULL
    00006 #define NULL 0
    00007 #endif
    00008
    00009 #define NL_ADDOPEN      0
    00010 #define NL_STARTOPEN    1
    00011 #define NL_DELETEOPEN   2
    00012 #define NL_ADDCLOSED    3
    00013
    00014 #define NC_INITIALADD   0
    00015 #define NC_OPENADD_UP   1
    00016 #define NC_OPENADD      2
    00017 #define NC_CLOSEDADD_UP 3
    00018 #define NC_CLOSEADD     4
    00019 #define NC_NEWADD       5
    00020
    00021 class Node {
    00022 public:
    00023   Node(int posx = -1, int posy = -1) : x(posx), y(posy), id(0), numChildren(0) {
    00024     parent = next = NULL;
    00025     memset(children, 0, sizeof(children));
    00026   }
    00027
    00028   // Fitness, goal, heuristic.
    00029   int f, g, h;
    00030   // Position x and y.
    00031   int x, y;
    00032   int numChildren; // x*m_rows+y
    00033   int id;
    00034
    00035   Node *parent;
    00036   Node *next;
    00037   // Square tiles.
    00038   Node *children[8];
    00039 };
    00040
    00041 struct Stack {
    00042   Node  *data;
    00043   Stack *next;
    00044 };
    00045
    00046 typedef int(*Func) (Node *,      Node *, int, void *);
    00047
    00048 #endif

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