LibD/LibDQt/LibDQt.pro

34 lines
764 B
Prolog

CONFIG -= qt
LIBS += -lGL \
-lSDL \
-lSDL_ttf \
-lSDL_image \
-lSDL_gfx \
-ltinyxml \
-lGLU
HEADERS += ../src/Actor/Player.h \
../src/Global/Globals.h \
../src/IO/Input.h \
../src/Main/Game.h \
../src/Main/LGLXWindow.h \
../src/Math/Timer.h \
../src/Math/MathBox.h \
../src/Math/FPS.h \
../src/Math/Vec2.h \
../src/Sprite/Sprite.h \
../src/System/Debug.h \
../src/Texture/Texture.h
SOURCES += ../src/Actor/Player.cpp \
../src/Global/Globals.cpp \
../src/IO/Input.cpp \
../src/Main/main.cpp \
../src/Main/LGLXWindow.cpp \
../src/Main/Game.cpp \
../src/Math/Vec2.cpp \
../src/Math/Timer.cpp \
../src/Math/FPS.cpp \
../src/Sprite/Sprite.cpp \
../src/System/Debug.cpp \
../src/Texture/Texture.cpp
OTHER_FILES +=