LibD/src/TMXParser/TmxLayer.h
2012-04-12 00:59:30 +03:00

133 lines
4.4 KiB
C++

//-----------------------------------------------------------------------------
// TmxLayer.h
//
// Copyright (c) 2010-2012, Tamir Atias
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL TAMIR ATIAS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Author: Tamir Atias
//-----------------------------------------------------------------------------
#pragma once
#include <string>
#include "TmxPropertySet.h"
#include "TmxMapTile.h"
class TiXmlNode;
namespace Tmx
{
//-------------------------------------------------------------------------
// Type used for the encoding of the layer data.
//-------------------------------------------------------------------------
enum LayerEncodingType
{
TMX_ENCODING_XML,
TMX_ENCODING_BASE64,
TMX_ENCODING_CSV
};
//-------------------------------------------------------------------------
// Type used for the compression of the layer data.
//-------------------------------------------------------------------------
enum LayerCompressionType
{
TMX_COMPRESSION_NONE,
TMX_COMPRESSION_ZLIB,
TMX_COMPRESSION_GZIP
};
//-------------------------------------------------------------------------
// Used for storing information about the tile ids for every layer.
// This class also have a property set.
//-------------------------------------------------------------------------
class Layer
{
public:
Layer();
~Layer();
// Parse a layer node.
void Parse(const TiXmlNode *layerNode);
// Get the name of the layer.
const std::string &GetName() const { return name; }
// Get the width of the layer, in tiles.
int GetWidth() const { return width; }
// Get the height of the layer, in tiles.
int GetHeight() const { return height; }
// Get the visibility of the layer
bool IsVisible() const { return visible; }
// Get the property set.
const PropertySet &GetProperties() const { return properties; }
// Pick a specific tile from the list.
unsigned GetTileGid(int x, int y) const { return tile_map[y * width + x].gid; }
// Get whether the tile is flipped horizontally.
bool IsTileFlippedHorizontally(int x, int y) const
{ return tile_map[y * width + x].flippedHorizontally; }
// Get whether the tile is flipped vertically.
bool IsTileFlippedVertically(int x, int y) const
{ return tile_map[y * width + x].flippedVertically; }
// Get whether the tile is flipped diagonally.
bool IsTileFlippedDiagonally(int x, int y) const
{ return tile_map[y * width + x].flippedDiagonally; }
// Get the tile specific to the map.
MapTile GetTile(int x, int y) const { return tile_map[y * width + x]; }
// Get the type of encoding that was used for parsing the layer data.
// See: LayerEncodingType
LayerEncodingType GetEncoding() const { return encoding; }
// Get the type of compression that was used for parsing the layer data.
// See: LayerCompressionType
LayerCompressionType GetCompression() const { return compression; }
private:
void ParseXML(const TiXmlNode *dataNode);
void ParseBase64(const std::string &innerText);
void ParseCSV(const std::string &innerText);
std::string name;
int width;
int height;
float opacity;
bool visible;
PropertySet properties;
MapTile *tile_map;
LayerEncodingType encoding;
LayerCompressionType compression;
};
};