LibD/src/Actor/Player.h
2012-04-15 00:59:12 +03:00

19 lines
310 B
C++

#pragma once
#include "../Actor/Actor.h"
#include "../Sprite/Sprite.h"
#include "../Global/Globals.h"
#include "../System/Debug.h"
#include "../IO/Input.h"
class Player : public Actor{
public:
Player(void);
~Player(void);
void Update(float dt);
void Render(void);
private:
void Move(float dt);
};