19 lines
310 B
C++
19 lines
310 B
C++
#pragma once
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#include "../Actor/Actor.h"
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#include "../Sprite/Sprite.h"
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#include "../Global/Globals.h"
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#include "../System/Debug.h"
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#include "../IO/Input.h"
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class Player : public Actor{
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public:
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Player(void);
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~Player(void);
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void Update(float dt);
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void Render(void);
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private:
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void Move(float dt);
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};
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