LibD/Bin/Makefile

39 lines
1.4 KiB
Makefile

CC = g++
CFLAGS = -ansi -Wall -g
LDADD = -lGL -lGLU -lglut -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -ltinyxml
LDADDSTATIC = -Wl,-Bstatic -lSDL -lSDL_image -lopenal -lalut -L/usr/X11 -Wl,-Bdynamic -lasound -lartsc -lesd -lpulse -lpulse-simple -ldirectfb -lvga -laa -lcaca -ljpeg -ltiff -
.PHONY: default static all clean
default: all
all:
$(MAKE) -C ../src/Main
$(MAKE) -C ../src/Texture
$(MAKE) -C ../src/Actor
$(MAKE) -C ../src/Math
$(MAKE) -C ../src/System
$(MAKE) -C ../src/Sprite
$(CC) $(CFLAGS) -o LibD ../src/Main/main.cpp ../src/Main/*.o ../src/Texture/*.o \
../src/Actor/*.o ../src/Math/*.o ../src/System/*.o ../src/Sprite/*.o $(LDADD)
static:
@echo -e "\033[1;31mThis is an experimental build, if it does not work, don't complain...\033[0m"
@sleep 1
$(MAKE) -C ../src/Main/ ../src/Main/*.o ../src/Texture/*.o \
../src/Actor/*.o ../src/Math/*.o ../src/System/*.o ../src/Sprite/*.o
$(CC) $(CFLAGS) -o build/LibD-static ../src/Main/main.cpp ../src/Main/*.o \
../src/Texture/*.o ../src/Actor/*.o ../src/Math/*.o \
../src/System/*.o ../src/Sprite/*.o $(LDADDSTATIC)
clean:
$(MAKE) -C ../src/Main/ clean
$(MAKE) -C ../src/Texture/ clean
$(MAKE) -C ../src/Actor/ clean
$(MAKE) -C ../src/Math/ clean
$(MAKE) -C ../src/System/ clean
$(MAKE) -C ../src/Sprite/ clean
rm -f LibD