.. |
Actor
|
[Clean] Cleaning up LibD to resurect the project.
|
2012-09-02 04:52:53 +01:00 |
Animation
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
BattleSys
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Collision
|
[Fix] Fixed an invalid type cast from DWORD to an Uint32
|
2012-04-12 18:08:39 +01:00 |
Font
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Global
|
[Clean] Cleaning up LibD to resurect the project.
|
2012-09-02 04:52:53 +01:00 |
glx
|
Lack of sleep, plenty of caffeine, and a shit ton of work!
|
2012-04-06 05:33:18 +01:00 |
IO
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Level
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Main
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Math
|
[Clean] Cleaning up LibD to resurect the project.
|
2012-09-02 04:52:53 +01:00 |
Sound
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
Sprite
|
[Clean] Cleaning up LibD to resurect the project.
|
2012-09-02 04:52:53 +01:00 |
System
|
[Remove] No idea why we would need these conversion routines. :S
|
2013-12-13 02:59:11 +00:00 |
Texture
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |
TMXParser
|
[Update] Tmx Parser updated to latest revision.
|
2012-09-02 14:11:42 +03:00 |
UI
|
[Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces.
|
2013-12-13 02:49:26 +00:00 |