LibD/src
2013-12-13 02:59:11 +00:00
..
Actor [Clean] Cleaning up LibD to resurect the project. 2012-09-02 04:52:53 +01:00
Animation [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
BattleSys [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Collision [Fix] Fixed an invalid type cast from DWORD to an Uint32 2012-04-12 18:08:39 +01:00
Font [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Global [Clean] Cleaning up LibD to resurect the project. 2012-09-02 04:52:53 +01:00
glx Lack of sleep, plenty of caffeine, and a shit ton of work! 2012-04-06 05:33:18 +01:00
IO [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Level [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Main [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Math [Clean] Cleaning up LibD to resurect the project. 2012-09-02 04:52:53 +01:00
Sound [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
Sprite [Clean] Cleaning up LibD to resurect the project. 2012-09-02 04:52:53 +01:00
System [Remove] No idea why we would need these conversion routines. :S 2013-12-13 02:59:11 +00:00
Texture [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00
TMXParser [Update] Tmx Parser updated to latest revision. 2012-09-02 14:11:42 +03:00
UI [Remove] My god! I was so stupid two years ago. Kill a shed load of unneeded namespaces. 2013-12-13 02:49:26 +00:00