CC = g++ CFLAGS = -ansi -Wall -g LDADD = -lGL -lGLU -lglut -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -ltinyxml LDADDSTATIC = -Wl,-Bstatic -lSDL -lSDL_image -lopenal -lalut -L/usr/X11 -Wl,-Bdynamic -lasound -lartsc -lesd -lpulse -lpulse-simple -ldirectfb -lvga -laa -lcaca -ljpeg -ltiff - .PHONY: default static all clean default: all all: $(MAKE) -C ../src/Main $(MAKE) -C ../src/Texture $(MAKE) -C ../src/Actor $(MAKE) -C ../src/Math $(MAKE) -C ../src/System $(MAKE) -C ../src/Sprite $(MAKE) -C ../src/IO $(MAKE) -C ../src/Global $(CC) $(CFLAGS) -o LibD ../src/Main/main.cpp ../src/Main/*.o ../src/Texture/*.o \ ../src/Actor/*.o ../src/Math/*.o ../src/System/*.o ../src/Sprite/*.o \ ../src/IO/*.o ../src/Global/*.o $(LDADD) static: @echo -e "\033[1;31mThis is an experimental build, if it does not work, don't complain...\033[0m" @sleep 1 $(MAKE) -C ../src/Main/ ../src/Main/*.o ../src/Texture/*.o \ ../src/Actor/*.o ../src/Math/*.o ../src/System/*.o ../src/Sprite/*.o \ ../src/IO/*.o ../src/Global/*.o $(CC) $(CFLAGS) -o build/LibD-static ../src/Main/main.cpp ../src/Main/*.o \ ../src/Texture/*.o ../src/Actor/*.o ../src/Math/*.o \ ../src/System/*.o ../src/Sprite/*.o ../src/IO/*.o ../src/Global/*.o \ $(LDADDSTATIC) clean: $(MAKE) -C ../src/Main/ clean $(MAKE) -C ../src/Texture/ clean $(MAKE) -C ../src/Actor/ clean $(MAKE) -C ../src/Math/ clean $(MAKE) -C ../src/System/ clean $(MAKE) -C ../src/Sprite/ clean $(MAKE) -C ../src/IO/ clean $(MAKE) -C ../src/Global/ clean rm -f *.log rm -f LibD