#pragma once #include #include "../System/Debug.h" typedef struct mouse_s { int dx, dy; int oldx, oldy; unsigned int buttons; unsigned int oldButtons; } mouse_t; typedef struct keyboard_s { unsigned char *keys; unsigned char *oldKeys; int keycount; int lastChar; unsigned int mods; } keyboard_t; typedef struct input_s { mouse_t mouse; keyboard_t keyboard; } input_t; bool CreateInput(void); void UpdateInput(void); char GetKey(void); unsigned int GetX(void); unsigned int GetY(void); unsigned int GetOldX(void); unsigned int GetOldY(void); unsigned int GetMods(void); bool KeyDown(int index); bool KeyStillDown(int index); bool KeyUp(int index); bool KeyStillUp(int index); bool MouseDown(int button); bool MouseStillDown(int button); bool MouseUp(int button); bool MouseStillUp(int button); void DestroyInput(void);