#include #include #include "InputStream.h" #include "FilePackageManager.h" #include "SCCopyFile.h" namespace util { void SCCopyFile::CopyFile(const std::string& from, const std::string& to) { std::fstream out(to.c_str(), std::ios::out); saracraft::filesystem::InputStream in = saracraft::filesystem::FilePackageManager::GetInstance().GetFile(from); std::string temp; temp.resize(in.GetSize()); in.Read((unsigned char*)&temp[0], in.GetSize()); out << temp << std::endl; out.close(); } } // Namespace util.