diff --git a/Bin/VC10/VC10.vcxproj b/Bin/VC10/VC10.vcxproj
index 7223d26..8f8f235 100644
--- a/Bin/VC10/VC10.vcxproj
+++ b/Bin/VC10/VC10.vcxproj
@@ -109,6 +109,7 @@
+
@@ -148,6 +149,7 @@
+
diff --git a/Bin/VC10/VC10.vcxproj.filters b/Bin/VC10/VC10.vcxproj.filters
index 629b8d9..29f0bce 100644
--- a/Bin/VC10/VC10.vcxproj.filters
+++ b/Bin/VC10/VC10.vcxproj.filters
@@ -171,6 +171,9 @@
System
+
+ System
+
@@ -275,5 +278,8 @@
System
+
+ System
+
\ No newline at end of file
diff --git a/src/Main/Game.cpp b/src/Main/Game.cpp
index 1a40b67..7e21ba5 100644
--- a/src/Main/Game.cpp
+++ b/src/Main/Game.cpp
@@ -74,7 +74,7 @@ void Game::Render(void) {
if(xOffset > maxXOffset) xOffset = maxXOffset;
if(yOffset > maxYOffset) yOffset = maxYOffset;
- glTranslatef(-xOffset, -yOffset, 0.0f);
+ glTranslatef((int)-xOffset, (int)-yOffset, 0.0f);
// Render our shit..
_level->Draw(xOffset, yOffset);
diff --git a/src/System/String.cpp b/src/System/String.cpp
index eac51f5..187e1ef 100644
--- a/src/System/String.cpp
+++ b/src/System/String.cpp
@@ -81,7 +81,7 @@ bool String::operator==(const char* value) const {
}
bool String::operator==(String& value) const {
- if(strcmp(_string, value.GetPointer) == 0) {
+ if(strcmp(_string, value.GetPointer()) == 0) {
return true;
}
return false;