[Fix] OpenAL was not shut down.
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@ -20,6 +20,7 @@
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#include "../System/Debug.h"
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#include "../System/Debug.h"
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void Destroy(void) {
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void Destroy(void) {
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Mix_CloseAudio();
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DestroyInput();
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DestroyInput();
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SDL_FreeSurface(screen);
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SDL_FreeSurface(screen);
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SDL_Quit();
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SDL_Quit();
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