[Remove] Goodbye FileReader.*

This commit is contained in:
Tamir Atias 2012-09-08 12:38:44 +03:00
parent 875535b1c6
commit cb37752aab
6 changed files with 17 additions and 169 deletions

View File

@ -84,8 +84,7 @@ HEADERS += ../src/Actor/Player.h \
../src/TMXParser/Tmx.h \
../src/TMXParser/base64/base64.h \
../src/TMXParser/TmxUtil.h \
../src/System/Filesystem/SCCopyFile.h \
../src/System/Filesystem/FileReader.h
../src/System/Filesystem/SCCopyFile.h
SOURCES += ../src/Actor/Player.cpp \
../src/Collision/AABB.cpp \
@ -140,7 +139,6 @@ SOURCES += ../src/Actor/Player.cpp \
../src/TMXParser/TmxLayer.cpp \
../src/TMXParser/TmxImage.cpp \
../src/TMXParser/base64/base64.cpp \
../src/TMXParser/TmxUtil.cpp \
../src/System/Filesystem/FileReader.cpp
../src/TMXParser/TmxUtil.cpp
QMAKE_CLEAN += LibD Debug.log

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@ -1,9 +1,12 @@
#include <stdlib.h>
#include <string.h>
#include "../System/Debug.h"
#include "../System/Filesystem/InputStreamWrapper.h"
#include "AnimationSequence.h"
using saracraft::util::Debug;
using namespace saracraft::filesystem;
/*
* Load and read a sequence file for an animating sprite then
@ -39,12 +42,17 @@ void AnimationSequence::ReadFile(void) {
// is then sorted character by character arranging the data into
// usable animations using the scan method, each result is stored into an
// animation array.
if(_file.Exists(_sequenceID)) {
FILE* file = fopen(_sequenceID, "rb");
if(file) {
fseek(file, 0, SEEK_END);
int fileSize = ftell(file);
rewind(file);
String name;
char* temp;
_file.OpenFile(_sequenceID, "rb");
_file.ReadBuffer(temp);
_file.CloseFile();
char* temp = new char[fileSize + 1];
temp[fileSize] = 0;
fread(temp, 1, fileSize, file);
fclose(file);
int counter = 0;

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@ -2,7 +2,6 @@
#include <string>
#include <assert.h>
#include "../System/Filesystem/FileReader.h"
#include "../System/String.h"
#define MAX_FRAMES 16
@ -11,7 +10,6 @@
#define SPACE 32
using saracraft::util::String;
using saracraft::filesystem::FileReader;
struct Animation {
String _animationID;
@ -35,6 +33,5 @@ private:
const char* _sequenceID;
int _numberOfFrames;
FileReader _file;
Animation* _animations[MAX_FRAMES];
};

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@ -1,117 +0,0 @@
#include <stdlib.h>
#include <assert.h>
#include "../Debug.h"
#include "FileReader.h"
namespace saracraft {
namespace filesystem {
FileReader::FileReader(void) {
}
FileReader::~FileReader(void) {
}
bool FileReader::Exists(const char* filename) {
// Check to see if _filename is existent in memory,
_file = fopen(filename, "rb");
if(_file) {
// Close the file we have.
fclose(_file);
_file = NULL;
return true;
} else {
// Create the file.
_file = fopen(filename, "w");
fclose(_file);
_file = NULL;
return true;
}
return false;
}
void FileReader::OpenFile(const char* filename, const char* accessType) {
// Open _filename into memory, passing in the access type.
_filename = filename;
_accessType = accessType;
_file = fopen(filename, accessType);
}
void FileReader::CloseFile(void) {
if(_file) {
fclose(_file);
_file = NULL;
}
}
void FileReader::Write(const char* buffer) {
if(_file) {
fprintf(_file, "%s", buffer);
} else {
// _filename does not exist or we have the wrong accessType.
assert(false);
}
}
void FileReader::Write(const int buffer) {
if((_file) && (_accessType == "w")) {
fprintf(_file, "%i", buffer);
} else {
// _filename does not exist or we have the wrong accessType.
assert(false);
}
}
void FileReader::Read(const int &value) {
if((_file) && (_accessType == "rb")) {
fscanf(_file, "%i", &value);
} else {
// _filename does not exist or we have the wrong accessType.
assert(false);
}
}
void FileReader::WriteBuffer(const char* buffer) {
if((_file) && (_accessType == "w")) {
fwrite(buffer, 1, strlen(buffer), _file);
}
}
void FileReader::WriteBuffer(const char* buffer, int count) {
if((_file) && (_accessType == "w")) {
fwrite(buffer, 1, count, _file);
}
}
void FileReader::ReadBuffer(char* &buffer) {
if((_file) && (_accessType == "rb")) {
size_t size = 0;
fseek(_file, 0, SEEK_END);
size = ftell(_file);
rewind(_file);
buffer = (char*)malloc(sizeof(char)* size + sizeof(char));
buffer[size] = 0;
if(buffer != NULL) {
fread(buffer, 1, size, _file);
}
}
}
void FileReader::ReadBuffer(const char* buffer, int count) {
if((_file) && (_accessType == "r")) {
buffer = (char*)malloc(sizeof(char)*count);
if(buffer != NULL) {
fread((char*) buffer, 1, count, _file);
}
}
}
} // Namespace filesystem.
} // Namespace saracraft.

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@ -1,38 +0,0 @@
#pragma once
#include <string.h>
#include <stdio.h>
#include "../String.h"
namespace saracraft {
namespace filesystem {
using util::String;
class FileReader {
public:
FileReader(void);
~FileReader(void);
void OpenFile(const char* filename, const char* accessType);
void CloseFile(void);
void Write(const char* buffer);
void Write(const int value);
void Read(const char* buffer);
void Read(const int &value);
void WriteBuffer(const char* buffer);
void WriteBuffer(const char* buffer, int count);
void ReadBuffer(char* &buffer);
void ReadBuffer(const char* buffer, int count);
bool Exists(const char* filename);
private:
FILE* _file;
String _filename;
String _accessType;
};
} // Namespace filesystem.
} // Namespace saracraft.

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@ -41,8 +41,8 @@ SC_FILE* sc_fopen(const char* filename, const char*) {
InputStream stream = manager.GetFile(filename);
manager.SetInputStreamErrorReporting(true);
if(stream.IsEof())
return 0;
// if(stream.IsEof())
// return 0;
return new SC_FILE(stream);
}