diff --git a/Data/Map/Ugly.tmx b/Data/Map/Ugly.tmx
index 027f30b..e61661e 100644
--- a/Data/Map/Ugly.tmx
+++ b/Data/Map/Ugly.tmx
@@ -1,19 +1,19 @@
 <?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="20" height="20" tilewidth="64" tileheight="64">
+<map version="1.0" orientation="orthogonal" width="60" height="60" tilewidth="64" tileheight="64">
  <properties>
   <property name="BGM" value="../Data/Music/journey_to_the_east_rocks.ogg"/>
  </properties>
  <tileset firstgid="1" name="AwesomeTileset" tilewidth="64" tileheight="64">
   <image source="../Img/AwesomeTileset.png" width="256" height="128"/>
  </tileset>
- <layer name="Tile Layer 1" width="20" height="20">
+ <layer name="Tile Layer 1" width="60" height="60">
   <data encoding="base64" compression="zlib">
-   eJxjYWBgYMSCmdAwTJwFh3oQZsYjz4SDPRDmIWNi/ItNPcw8XHaRg2lhHjOa2aTS2NxHLTOHQviNmjdq3nAyj9oYABbJAjU=
+   eJzt0MENgDAQA8EA13/NtHCBoFhiHvv3uMYYx4+qgA28vLy8vLzVbPfOVV2Nup/MtNv95o/Zkr1f/PfUewbFy8vLy8ubEC8vLy8vb0K8vLy8vLwJ8fLy8vLyJsTLy8vLy5sQLy8vLy9vQry8vLy8a703oRIWWw==
   </data>
  </layer>
- <layer name="Tile Layer 2" width="20" height="20">
+ <layer name="Tile Layer 2" width="60" height="60">
   <data encoding="base64" compression="zlib">
-   eJxjYKAdYEXjs5FpDrn6KDGfHDth/mXDIobOJtY9xOqhBFAjfOnhzlEwCkbB4AIAbfMASQ==
+   eJztleEOgjAMBrcfwPu/sTGhSf06tDNCNd4lDZDNdrdOaK21xUXbr+sexnowb5F5mzzP5LuKe70uV1tTd/ej3+nYKmMz+a7C77Wtz/rR9zjqr+/bqK+jfFrz6v4enb/eHn03FzZP8/jQfbFcbfB8JeZr9a0v2t+R7yZ5/Bz9n2h/K1x9be+rY0fnWX09+j7wc6rfVx5/zqrO3JksyfgnsnsyE/9Ela9+QzTOYtb31Tqz8ey8farGaP/e8f0mMuvHNw++teAbwTcPvrXgG8E3D7614BvBNw++teAbwTcPvrXgG8E3D7614BvBNw++teAbwTcPvrXgG8E3D7614BvBNw++teAbwTcPvrXgG8E3D761/IrvDT5XCI0=
   </data>
  </layer>
 </map>
diff --git a/src/Actor/Actor.cpp b/src/Actor/Actor.cpp
index 31316a6..4f84f46 100644
--- a/src/Actor/Actor.cpp
+++ b/src/Actor/Actor.cpp
@@ -9,7 +9,7 @@ Actor::~Actor(void) {
 }
 
 void Actor::LoadSprite(const char* filename, float w, float h) {
-
+  //static const char
 }
 
 void Actor::Update(void) {
diff --git a/src/Actor/Actor.h b/src/Actor/Actor.h
index 62bc4c9..3566208 100644
--- a/src/Actor/Actor.h
+++ b/src/Actor/Actor.h
@@ -53,6 +53,7 @@ private:
   float h;
 
   Sprite* _actor;
+  SDL_Surface* texture;
   Vec2 _spriteVector[4][4];
 
 };