Merge branch 'master' of github.com:Allanis/LibD
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commit
06ee0fbdda
@ -6,8 +6,8 @@ LIBS += -lGL \
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-lSDL_gfx \
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-ltinyxml \
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-lGLU \
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-lz \
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-ltinyxml
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-lz \
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-ltinyxml
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HEADERS += ../src/Actor/Player.h \
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../src/Global/Globals.h \
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../src/IO/Input.h \
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@ -28,22 +28,22 @@ HEADERS += ../src/Actor/Player.h \
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../src/Level/Map.h \
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../src/Level/Layer.h \
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../src/Level/Tileset.h \
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../src/Level/Layer.h \
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../src/TMXParser/base64.h \
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../src/TMXParser/Tmx.h \
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../src/TMXParser/Tmx.h \
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../src/TMXParser/TmxImage.h \
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../src/TMXParser/TmxLayer.h \
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../src/TMXParser/TmxMap.h \
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../src/TMXParser/TmxMapTile.h \
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../src/TMXParser/TmxMapTile.h \
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../src/TMXParser/TmxObject.h \
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../src/TMXParser/TmxObjectGroup.h \
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../src/TMXParser/TmxPoint.h \
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../src/TMXParser/TmxPoint.h \
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../src/TMXParser/TmxPolygon.h \
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../src/TMXParser/TmxPolyline.h \
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../src/TMXParser/TmxPropertySet.h \
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../src/TMXParser/TmxTile.h \
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../src/TMXParser/TmxTileset.h \
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../src/TMXParser/TmxUtil.h
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../src/TMXParser/TmxUtil.h \
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../src/Level/Layer.h \
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SOURCES += ../src/Actor/Player.cpp \
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../src/Global/Globals.cpp \
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../src/Global/Constants.cpp \
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@ -63,7 +63,6 @@ SOURCES += ../src/Actor/Player.cpp \
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../src/Level/Map.h \
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../src/Level/Layer.h \
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../src/Level/Tileset.h \
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../src/Level/Layer.h \
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../src/TMXParser/base64.cpp \
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../src/TMXParser/TmxImage.cpp \
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../src/TMXParser/TmxLayer.cpp \
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@ -75,5 +74,6 @@ SOURCES += ../src/Actor/Player.cpp \
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../src/TMXParser/TmxPropertySet.cpp \
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../src/TMXParser/TmxTile.cpp \
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../src/TMXParser/TmxTileset.cpp \
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../src/TMXParser/TmxUtil.cpp
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OTHER_FILES +=
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../src/TMXParser/TmxUtil.cpp \
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../src/Level/Layer.cpp
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OTHER_FILES +=
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@ -58,8 +58,8 @@ void AABB::CreateAABBFromSprite(const char* filename) {
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// I have no methods here, hopefully KonoM will have it
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// implemented real soon...
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float spriteWidth = _sprite->GetWidth();
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float spriteHeight = _sprite->GetHeight();
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//float spriteWidth = _sprite->GetWidth();
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//float spriteHeight = _sprite->GetHeight();
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// Find the min, look through until we find a first instance of a white color.
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bool found = false;
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