21 lines
291 B
C++
21 lines
291 B
C++
#pragma once
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#include <vector>
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#include "vector3.h"
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struct ObjVertex {
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vector3f p;
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};
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struct ObjTriangle {
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int v[3];
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};
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struct ObjMesh {
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std::vector<ObjVertex> vertices;
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std::vector<ObjTriangle> triangles;
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void Render(void);
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};
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ObjMesh* import_obj_mesh(const char* filename);
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