Lephisto/dat/ship.xml
Allanis e1b23f928b [Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
  -- Each ship can also have it's own gui if it so chooses.
2013-02-12 19:34:47 +00:00

59 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Ships>
<ship name="Merchant Ship">
<GFX>ship</GFX>
<GUI>simple</GUI>
<class>1</class>
<movement>
<thrust>400</thrust>
<turn>180</turn>
<speed>360</speed>
</movement>
<health>
<shield>50</shield>
<armor>80</armor>
<energy>240</energy>
<shield_regen>80</shield_regen>
<armor_regen>50</armor_regen>
<energy_regen>40</energy_regen>
</health>
<characteristics>
<crew>2</crew>
<mass>7</mass>
<cap_weapon>20</cap_weapon>
<cap_cargo>20</cap_cargo>
</characteristics>
<outfits>
<outfit quantity='2'>laser</outfit>
</outfits>
</ship>
<ship name="Enemy Test">
<GFX>ship1</GFX>
<GUI>simple</GUI>
<class>1</class>
<movement>
<thrust>180</thrust>
<turn>130</turn>
<speed>260</speed>
</movement>
<health>
<shield>160</shield>
<armor>120</armor>
<energy>360</energy>
<shield_regen>90</shield_regen>
<armor_regen>60</armor_regen>
<energy_regen>50</energy_regen>
</health>
<characteristics>
<crew>9</crew>
<mass>130</mass>
<cap_weapon>60</cap_weapon>
<cap_cargo>40</cap_cargo>
</characteristics>
<outfits>
<outfit quantity='1'>laser</outfit>
</outfits>
</ship>
</Ships>