75 lines
1.3 KiB
Lua
75 lines
1.3 KiB
Lua
-- Required control rate.
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control_rate = 2
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-- Required "control" function.
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function control()
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if taskname() == "none" then
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pushtask(0, "fly")
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end
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end
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-- Required "attacked" function.
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function attacked(attacker)
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task = taskname()
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if task ~= "attack" and task ~= "runaway" then
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-- Let's have some taunts.
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num = rng(0,4)
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if num == 0 then msg = "You will never kill me!"
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elseif num == 1 then msg = "DIE!"
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elseif num == 2 then msg = "You won't survive!"
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elseif num == 3 then msg = "I hate you!"
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end
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if msg then comm(attacker, msg) end
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pushtask(0, "attack", attacker)
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end
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end
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-- Runs away.
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function runaway()
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target = gettargetid()
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-- Make sure pilot exists.
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if not exists(target) then
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poptask()
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return
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end
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dir = face(target, 1)
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accel()
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end
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-- Attack
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function attack()
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target = gettargetid()
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-- Make sure target exists.
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if not exists(target) then
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poptask()
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return
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end
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dir = face(target)
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dist = getdist(getpos(target))
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if parmour() < 70 then
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poptask()
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pushtask(0, "runaway", target)
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elseif dir < 10 and dist > 300 then
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accel()
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elseif dir < 10 and dist < 300 then
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shoot()
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end
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end
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-- Fly to the player.
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function fly()
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target = player
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dir = face(target)
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dist = getdist(getpos(target))
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if dir < 10 and dist > 300 then
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accel()
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end
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end
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