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ai.c
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[Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point.
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2013-02-26 16:10:35 +00:00 |
ai.h
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[Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point.
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2013-02-26 16:10:35 +00:00 |
board.c
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[Add] Chance to board/loot ships is now based on a crew comparison.
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2013-02-27 19:49:35 +00:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Change] Cleaned up collision a little.
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2013-02-27 00:05:52 +00:00 |
collision.h
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
colour.c
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[Add] Information and ship spec widows with keybins 'i'
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2013-02-24 17:55:59 +00:00 |
colour.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
conf.c
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
economy.c
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[Change] Moved credit funcions to economy.* and applied some moniez to NPC for you to loot.
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2013-02-27 17:32:25 +00:00 |
economy.h
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[Change] Moved credit funcions to economy.* and applied some moniez to NPC for you to loot.
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2013-02-27 17:32:25 +00:00 |
faction.c
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[Change] Compressed the debug messages.
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2013-02-27 14:36:56 +00:00 |
faction.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
font.c
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[Fix] Clearing out some warning that I allowed to slip in.
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2013-02-26 17:48:47 +00:00 |
font.h
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[Fix] Clearing out some warning that I allowed to slip in.
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2013-02-26 17:48:47 +00:00 |
input.c
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[Fix] Bug that was introduced when allowing toolkit some control.
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2013-02-27 15:48:12 +00:00 |
input.h
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
joystick.c
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Fix] Clearing out some warning that I allowed to slip in.
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2013-02-26 17:48:47 +00:00 |
land.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
lephisto.c
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
lephisto.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
log.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.c
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
menu.c
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
menu.h
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[Add] Information and ship spec widows with keybins 'i'
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2013-02-24 17:55:59 +00:00 |
music.c
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
music.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
opengl.c
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[Fix] Small issue with spritesheets that don't have sx == sy
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2013-02-26 23:44:54 +00:00 |
opengl.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
outfit.c
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[Add] outfits and ships now have a price tag.
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2013-02-27 15:12:59 +00:00 |
outfit.h
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[Add] outfits and ships now have a price tag.
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2013-02-27 15:12:59 +00:00 |
pack.c
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[Fix] Some compiler warnings on 32 bit systems.
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2013-02-26 23:54:35 +00:00 |
pack.h
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[Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis.
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2013-02-26 16:24:29 +00:00 |
pause.c
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
pause.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
physics.c
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[Change] Minor change to physics.
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2013-02-27 04:18:37 +00:00 |
physics.h
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[Change] Use atan2 for ANGLE
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2013-02-27 04:31:04 +00:00 |
pilot.c
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
pilot.h
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[Fix] Tehee. silly type.
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2013-02-27 22:38:40 +00:00 |
player.c
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
player.h
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[Change] Forgot to commit player.h
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2013-02-27 17:15:07 +00:00 |
rng.c
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[Add] Command line option.
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2013-02-01 02:32:29 +00:00 |
rng.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
ship.c
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[Fix] Aligned ship information properly in panel.
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2013-02-27 17:39:20 +00:00 |
ship.h
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[Add] outfits and ships now have a price tag.
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2013-02-27 15:12:59 +00:00 |
sound.c
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
sound.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
space.c
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[Change] Compressed the debug messages.
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2013-02-27 14:36:56 +00:00 |
space.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
spfx.c
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
spfx.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
toolkit.c
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[Add] You can somewhat steal credits now.
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2013-02-27 18:16:22 +00:00 |
toolkit.h
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[Add] You can somewhat steal credits now.
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2013-02-27 18:16:22 +00:00 |
weapon.c
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[Fix] Missiles don't go crazy when enemy has been killed.
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2013-02-27 22:58:23 +00:00 |
weapon.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
xml.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |