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ai.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
ai.h
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[Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point.
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2013-02-26 16:10:35 +00:00 |
board.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
collision.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
colour.c
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[Add] cTrans colour.
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2013-03-10 16:10:26 +00:00 |
colour.h
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[Add] cTrans colour.
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2013-03-10 16:10:26 +00:00 |
conf.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
economy.c
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[Add] Selling of outfits, also improved purchasing of outfits.
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2013-03-08 00:10:45 +00:00 |
economy.h
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[Add] Shipyard information on manufacturer and purchase price etc.
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2013-03-07 14:36:17 +00:00 |
faction.c
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[Fix] Mouse events not taking into account custom window offset.
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2013-03-10 14:25:00 +00:00 |
faction.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
font.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
font.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
input.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
input.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
joystick.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Fix] Enforce outfit selling/buying with limits.
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2013-03-10 16:07:38 +00:00 |
land.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
lephisto.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
lephisto.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
log.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
map.c
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[Fix] Missing return statement prevented 'm' from also closing the map.
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2013-03-10 15:15:39 +00:00 |
map.h
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
md5.c
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
menu.c
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[Add] Outfit information window.
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2013-02-28 19:29:47 +00:00 |
menu.h
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[Add] Information and ship spec widows with keybins 'i'
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2013-02-24 17:55:59 +00:00 |
music.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
music.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
opengl.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
opengl.h
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
outfit.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
outfit.h
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[Add] New drone, new outfit. Also changed wpn to blt, as we will have multiple forms of weaponry.
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2013-03-09 20:46:24 +00:00 |
pack.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
pack.h
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[Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis.
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2013-02-26 16:24:29 +00:00 |
pause.c
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[Add] Adding spawns. It's uh.. Not working? I'll work on it some more later..
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2013-02-28 02:36:45 +00:00 |
pause.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
physics.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
physics.h
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[Add] Smart seeker missiles. Not aquirable yet :P.
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2013-02-28 01:23:52 +00:00 |
pilot.c
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[Fix] Enforce outfit selling/buying with limits.
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2013-03-10 16:07:38 +00:00 |
pilot.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
player.c
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[Fix] Typo causing hyperspace selection seg fault.
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2013-03-10 16:12:44 +00:00 |
player.h
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[Add] Make $$ from selling outfits.
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2013-03-08 13:54:30 +00:00 |
rng.c
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[Add] Command line option.
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2013-02-01 02:32:29 +00:00 |
rng.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
ship.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
ship.h
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[Add] Shipyard information on manufacturer and purchase price etc.
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2013-03-07 14:36:17 +00:00 |
sound.c
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
sound.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
space.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
space.h
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[Add] Adding spawns. It's uh.. Not working? I'll work on it some more later..
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2013-02-28 02:36:45 +00:00 |
spfx.c
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
spfx.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
toolkit.c
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[Add] More control with mouse events on custom widgets, you can drag map and also select planets.
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2013-03-10 15:07:30 +00:00 |
toolkit.h
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[Add] More control with mouse events on custom widgets, you can drag map and also select planets.
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2013-03-10 15:07:30 +00:00 |
weapon.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
weapon.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
xml.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |