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collider
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[Fix] Made the linear component of collisions with static bodies work.
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2018-04-08 18:25:42 +01:00 |
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sbre
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[Add] Make orbital starports in system generation.
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2018-01-21 20:27:43 +00:00 |
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aabb.h
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[...] Bunch of collision work, pretty much broke planet landing and some
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2018-03-17 18:41:12 +00:00 |
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body.cpp
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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body.h
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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custom_starsystems.cpp
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[Add] Earth Starports [London, Los Angeles, Moscow and more. ]
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2018-01-23 21:31:52 +00:00 |
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custom_starsystems.h
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[Add] Planets rotate. Woo.
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2018-01-13 18:05:28 +00:00 |
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date.cpp
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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date.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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dynamic_body.cpp
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[Fix] Made the linear component of collisions with static bodies work.
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2018-04-08 18:25:42 +01:00 |
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dynamic_body.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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fixed.h
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[Add] Planets for stars in binary systems. Unfinished(temp wrong,
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2018-01-16 20:19:13 +00:00 |
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frame.cpp
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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frame.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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gameconsts.h
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[Add] Landing on ground based stations. Uses the same geom flag 1 thing
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2018-01-21 00:12:28 +00:00 |
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generic_system_view.cpp
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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generic_system_view.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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glfreetype.cpp
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[Add] Make orbital starports in system generation.
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2018-01-21 20:27:43 +00:00 |
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glfreetype.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_button.cpp
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_button.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_container.cpp
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_container.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_events.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_fixed.cpp
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_fixed.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_image_button.cpp
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_image_button.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_image_radio_button.cpp
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_image_radio_button.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_image.cpp
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_image.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_iselectable.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_label.cpp
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_label.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_multi_state_image_button.cpp
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_multi_state_image_button.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_radio_button.cpp
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_radio_button.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_radio_group.cpp
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_radio_group.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_screen.cpp
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_screen.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui_toggle_button.cpp
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_toggle_button.h
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[Add] Body::OrientOnSurface for placing things on planets.
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2018-01-20 22:37:38 +00:00 |
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gui_widget.cpp
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui_widget.h
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[Add] Preliminary communications to space stations and ships.
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2017-12-24 00:06:09 +00:00 |
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gui.cpp
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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gui.h
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[Change] Removed all the old Lephisto data. We have gone 3D!!
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2017-11-12 18:19:54 +00:00 |
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info_view.cpp
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[Add] Some elastic collision crap.
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2018-04-06 22:54:29 +01:00 |
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info_view.h
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[Add] Ship info screen with more ship stats.
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2017-11-12 22:10:26 +00:00 |
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l3d.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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libs.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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main.cpp
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[Add] Linear collision response between dynamic bodies.
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2018-04-08 18:59:33 +01:00 |
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Makefile.am
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[Add] Bounding interval hierarchy tree.
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2018-02-19 22:03:17 +00:00 |
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matrix4x4.h
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[Add] Initial non-accelerating collision space.
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2018-02-20 20:09:45 +00:00 |
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model_body.cpp
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[Change] Some further work on new dynamics.
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2018-04-08 17:18:07 +01:00 |
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model_body.h
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[Change] Some further work on new dynamics.
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2018-04-08 17:18:07 +01:00 |
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model_coll_mesh_data.cpp
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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model_coll_mesh_data.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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mtrand.cpp
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[Fix] Fixed collision bug and some rendering issues with mersenne
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2017-11-25 12:23:17 +00:00 |
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mtrand.h
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[Add] Added that darn fixed point class.
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2017-12-22 23:34:48 +00:00 |
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object_viewer_view.cpp
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[Change] More rotating frame work. Looks pretty nice now..
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2018-01-07 14:59:56 +00:00 |
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object_viewer_view.h
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[Change] More rotating frame work. Looks pretty nice now..
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2018-01-07 14:59:56 +00:00 |
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object.h
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[Add] A lot of preliminary work on game saves.
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2018-01-30 20:12:30 +00:00 |
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planet.cpp
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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planet.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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player.cpp
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[Change] Abstract dynamic body stuff ready for ODE removal.
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2018-04-06 23:23:57 +01:00 |
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player.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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sbre_viewer.cpp
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[Add] Some elastic collision crap.
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2018-04-06 22:54:29 +01:00 |
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sector_view.cpp
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[Add] Some elastic collision crap.
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2018-04-06 22:54:29 +01:00 |
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sector_view.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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sector.cpp
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[Add] 3 and 4 star systems (with system-wide center of mass).
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2018-01-15 22:11:58 +00:00 |
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sector.h
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[Add] Custom star systems.
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2017-12-23 17:33:39 +00:00 |
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serializer.cpp
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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serializer.h
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[Fix] Just a few small fixes.
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2018-02-08 21:21:18 +00:00 |
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ship_cpanel.cpp
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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ship_cpanel.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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ship_type.cpp
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[Change] Just messing with a few values. Put some space between the other actors.
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2017-11-19 12:37:19 +00:00 |
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ship_type.h
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[Add] Some Hyperspace range stuff.
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2017-11-13 20:59:38 +00:00 |
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ship.cpp
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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ship.h
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[Add] Some elastic collision crap.
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2018-04-06 22:54:29 +01:00 |
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space_station_view.cpp
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[Fix] Position ships correctly when sat on ground so they don't sink in.
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2018-01-21 14:00:00 +00:00 |
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space_station_view.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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space_station.cpp
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[Change] Abstract dynamic body stuff ready for ODE removal.
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2018-04-06 23:23:57 +01:00 |
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space_station.h
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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space.cpp
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[Add] Linear collision response between dynamic bodies.
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2018-04-08 18:59:33 +01:00 |
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space.h
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[Change] Initial ode-less dynamic body work.
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2018-04-08 17:01:03 +01:00 |
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star_system.cpp
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[Fix] Just a few small fixes.
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2018-02-08 21:21:18 +00:00 |
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star_system.h
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[Add] A lot of preliminary work on game saves.
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2018-01-30 20:12:30 +00:00 |
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star.cpp
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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star.h
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[Add] More save/load game work. Incomplete, needs ship equipment etc..
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2018-02-03 17:09:20 +00:00 |
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system_info_view.cpp
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[Add] Create surface starports in system generation. */
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2018-01-23 20:36:51 +00:00 |
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system_info_view.h
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[Fix] Fixed system_info_view's misalignment.
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2018-01-15 23:31:40 +00:00 |
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system_view.cpp
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[Add] Create surface starports in system generation. */
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2018-01-23 20:36:51 +00:00 |
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system_view.h
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
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2017-11-12 18:27:48 +00:00 |
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vector3.h
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[Add] Initial non-accelerating collision space.
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2018-02-20 20:09:45 +00:00 |
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view.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |
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world_view.cpp
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comment typo fixed in world_view.cpp
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2018-04-06 23:06:51 +00:00 |
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world_view.h
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[Add] Save view state.
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2018-02-08 21:17:06 +00:00 |