Lephisto/dat/missions/emp_collective00.lua

89 lines
3.3 KiB
Lua

lang = lephisto.lang()
if lang == "es" then
-- Not translated atm.
else -- Default english.
misn_title = "Collective Scout"
misn_reward = "None"
misn_desc = {}
misn_desc[1] = "Find a scout last seen in the %s system."
misn_desc[2] = "Travel back to %s in %s."
title = {}
title[1] = "Empire Officer"
title[2] = "Briefing"
title[3] = "Mission Accomplished"
text = {}
text[1] = [[As you enter the bar you notice some one signal to you from the counter. You notice he's wearing an Empire insignia on his uniform.
"Hello %s, we have a reconnaissance you might be interested. You up for the challenge?"]]
text[2] = [["I don't think we've met. I'm Sargent Dimitri. If all goes well you'll be reporting to me for the next assignments."
"This week Collective activity has increased heavily around NGC-7291. We've been trying to contain them, but reports detect that a scout broke through. The scout was last detected near %s. We expect it to not have gone far. You are to locate the scout and report back to %s in the %s system. It seems like the Collective is planning something and we want to follow their game a bit more"
"It is of vital important that you do not engage the drone. Report back as soon as you locate it."]]
text[3] = [[After landing you head to the Empire military headquarters and find Sgt. Dimitri there.
"Well it seems like the drone has some strange fixation with %s. We aren't quite sure what to make of it, but intelligence is on it. Report back at the bar in bit and we'll see what we can do about the Collective"]]
msg_killdrone = "MISSION FAILED: You weren't supposed to kill the drone!"
end
function create()
-- Intro text.
if tk.yesno(title[1], string.format(text[1], player.name()))
then
misn.accept()
misn_stage = 0
misn_nearby = space.getSystem("Coriolis")
misn_target = space.getSystem("Dune")
misn_base,misn_base_sys = space.getPlanet("Omega Station")
misn_base_sys = "NGC-7291"
misn.setMarker(misn_nearby) -- Not exact target.
-- Mission details.
misn.setTitle(misn_title)
misn.setReward(misn_reward)
misn.setDesc(string.format(misn_desc[1],misn_nearby:name()))
-- Flavour text and mini-briefing.
tk.msg(title[2], string.format(text[2], misn_nearby:name(),
misn_base:name(), misn_base_sys:name()))
hook.enter("enter")
hook.land("land")
end
end
function enter()
sys = space.getSystem()
-- Additional fleets.
if sys:name() == "NGC-7291" then -- Increase action for realism.
pilot.add("Empire Sml Defense")
pilot.add("Collective Sml Swarm")
elseif sys == misn_target then
p = pilot.add("Collective Drone", "scout")
for k,v in pairs(p) do
hook.pilot(v, "death", "kill")
end
end
-- Update mission.
if misn_stage == 0 and sys == misn_target then
misn.setDesc(string.format(misn_desc[2], misn_base:name() ,misn_base_sys:name()))
misn_stage = 1
misn.setMarker(misn_base_sys) -- Now we mark return to base.
end
end
function land()
planet = space.getPlanet()
if misn_stage == 1 and planet == misn_base then
tk.msg(title[3], string.format(text[3],misn_target:name()))
player.modFaction("Empire", 5)
misn.finish(true)
end
end
function kill()
player.msg(msg_killdrone)
misn.finish(false)
end