Lephisto/src/collision.h
Allanis acf4150079 [Add] Per pixel collision.
[Fix] Fleets now start at random location.
    -- Still needs improvement.
2013-02-08 18:29:07 +00:00

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C

#pragma once
#include "opengl.h"
#include "physics.h"
int CollideSprite(const gl_texture* at, const int asx, const int asy, const Vec2* ap,
const gl_texture* bt, const int bsx, const int bsy, const Vec2* bp);