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ai.c
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[Fix] Fixed up most warnings, there are a couple remaining but they aren't important.
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2013-04-01 17:42:14 +01:00 |
ai.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
board.c
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[Change] Use player->credits as apposed to player_credits
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2013-03-23 01:30:27 +00:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
collision.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
colour.c
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
colour.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
conf.c
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[Change] -v simply displays version and quits.
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2013-03-26 16:50:57 +00:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
economy.c
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[Add] Major release: First fancy missions for spaceport bars.
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2013-04-06 17:11:35 +01:00 |
economy.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
faction.c
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[Add] Game now tries to load mission properly, excpet lua needs more bindings. ;)
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2013-03-31 19:00:05 +01:00 |
faction.h
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[Change] Also store alliance as a number, more aux functions for factions.
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2013-03-31 16:40:09 +01:00 |
font.c
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[Fix] Exterminating the bugs. Sorted invalid char generated with tab escape sequence.
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2013-04-09 00:23:47 +01:00 |
font.h
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[Add] gl_printHeight.
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2013-03-30 20:58:52 +00:00 |
hook.c
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[Fix] Major issue in how hooks worked, now hackishly sane!
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2013-04-09 00:19:08 +01:00 |
hook.h
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[Fix] Major issue in how hooks worked, now hackishly sane!
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2013-04-09 00:19:08 +01:00 |
input.c
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[Fix] Fixed up most warnings, there are a couple remaining but they aren't important.
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2013-04-01 17:42:14 +01:00 |
input.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
joystick.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Add] Major release: First fancy missions for spaceport bars.
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2013-04-06 17:11:35 +01:00 |
land.h
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[Fix] Fixed up all the bugs for missions, they are now working.
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2013-04-03 20:06:51 +01:00 |
lephisto.c
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[Add] Missions are loading, not used at the minute.
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2013-03-30 23:32:54 +00:00 |
lephisto.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
log.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
map.c
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
map.h
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
md5.c
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
md5.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
menu.c
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[Add] Introduced getListPos to get the position of the list.
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2013-04-06 14:53:49 +01:00 |
menu.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
misn_lua.c
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[Add] Ability to figure out where a planet is located.
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2013-04-09 21:11:12 +01:00 |
misn_lua.h
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[Add] Initial Mission work.
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2013-03-28 15:55:58 +00:00 |
mission.c
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[Fix] Can't grab a unique mission if it is already running.
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2013-04-09 01:20:22 +01:00 |
mission.h
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[Add] Unique missions are now actually.. Unique.
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2013-04-09 01:14:16 +01:00 |
music.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
music.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
opengl.c
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[Fix] Needs a better fix. But fullscreen is working again!
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2013-03-23 03:19:46 +00:00 |
opengl.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
outfit.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
outfit.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
pack.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
pack.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
pause.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
pause.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
physics.c
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[Add] Trying to work with a PID system for smart missiles.
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2013-03-23 21:19:11 +00:00 |
physics.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
pilot.c
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[Add] Mission tracks cargo and makes sure you have it.
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2013-04-06 13:32:19 +01:00 |
pilot.h
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[Add] Mission tracks cargo and makes sure you have it.
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2013-04-06 13:32:19 +01:00 |
plasmaf.c
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
plasmaf.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
player.c
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[Add] Unique missions are now actually.. Unique.
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2013-04-09 01:14:16 +01:00 |
player.h
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[Add] Unique missions are now actually.. Unique.
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2013-04-09 01:14:16 +01:00 |
rng.c
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[Add] Now we can use mersenne twister instead of rand(), you are welcome. :)
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2013-03-28 13:25:53 +00:00 |
rng.h
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[Fix] Bug in ze missionz
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2013-04-06 15:04:20 +01:00 |
ship.c
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[Add] player_ships and player_getShip to manipulate player ships.
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2013-03-22 20:17:16 +00:00 |
ship.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
sound.c
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
sound.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
space.c
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[Add] Ability to figure out where a planet is located.
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2013-04-09 21:11:12 +01:00 |
space.h
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[Add] Ability to figure out where a planet is located.
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2013-04-09 21:11:12 +01:00 |
spfx.c
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[Fix] Small bug fixes.
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2013-04-04 18:22:04 +01:00 |
spfx.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
toolkit.c
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[Add] Dynamically change width of dialogues msg and yesno if text is long.
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2013-04-09 00:36:55 +01:00 |
toolkit.h
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[Add] Introduced getListPos to get the position of the list.
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2013-04-06 14:53:49 +01:00 |
weapon.c
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[Change] Reverted PID changes and changed headhunter missile to "smart"
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2013-03-26 16:48:42 +00:00 |
weapon.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
xml.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |