Lephisto/src/ship_type.cpp

71 lines
1.3 KiB
C++

#include "ship_type.h"
const ShipType ShipType::types[] = {
{
/*
* Besides running a wicked corporatist regime in the sirius system,
* Sirius corporation make a range of lovely ships!
*/
"Sirius Interdictor", 61,
{ 4e8, -4e8, 1e8, -1e8, -1e8, 1e8 },
1e7,
{
{ vector3f(0, -0.5, 0), vector3f(0, 0, -1) },
{ vector3f(0, 0, 0), vector3f(0, 0, 1) }
},
{ 1, 2, 0 },
100, 20,
},
{
/*
* I should outsource name choosing, or this happens..
*/
"Ladybird Starfighter",
13,
{ 1e7, -1e7, 1e6, -1e6, -1e6, 1e6 },
1e7,
{
{ vector3f(0, -0.5, 0), vector3f(0, 0, -1) },
{ vector3f(0, 0, 0), vector3f(0, 0, 1) }
},
{ 1, 1, 0 },
60, 15,
},
{
"Flowerfairy Heavy Trader",
63,
{ 1e7, -1e7, 1e6, -1e6, -1e6, 1e6 },
1e7,
{
{ vector3f(0, -0.5, 0), vector3f(0, 0, -1) },
{ vector3f(0, 0, 0), vector3f(0, 0, 1) }
},
{ 1, 2, 0 },
500, 125,
}
};
const EquipType EquipType::types[] = {
{
"None",
Equip::SLOT_ENGINE,
0, 0
},
{
"Interplanetary Drive",
Equip::SLOT_ENGINE,
1, 0
},
{
"Class 1 Hyperdrive",
Equip::SLOT_ENGINE,
4, 1
},
{
"1MW beam laser",
Equip::SLOT_LASER,
1, 1
}
};