116 lines
2.1 KiB
Lua
116 lines
2.1 KiB
Lua
-- Required control rate
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control_rate = 2
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-- Required "control" function.
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function control()
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task = ai.taskname()
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enemy = ai.getenemy()
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if task ~= "attack" and enemy ~= 0 then
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ai.pushtask(0, "attack", enemy)
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elseif task == "none" then
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planet = ai.rndplanet()
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-- Planet needs to exist..
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if planet == nil then
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ai.pushtask(0, "hyperspace")
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else
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ai.pushtask(0, "go", planet)
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end
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end
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end
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function attacked(attacker)
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task = ai.taskname()
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if task ~= "attack" and task ~= "runaway" then
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taunt(attacker)
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ai.pushtask(0, "attack", attacker)
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elseif task == "attack" then
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if ai.targetid() ~= attacker then
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ai.pushtask(0, "attack", attacker)
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end
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end
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end
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function create()
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if ai.rnd(0,2)==0 then -- More money, but less often.
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ai.setcredits(ai.rnd(1000, ai.shipprice()/70))
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end
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if ai.rnd(0,2)==0 then
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ai.broadcast("The Empire is watching")
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end
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end
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function taunt(target)
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num = ai.rnd(0,4)
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if num == 0 then msg = "How dare you attack me!?"
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elseif num == 1 then msg = "You can not defeat the Empire!"
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elseif num == 2 then msg = "You will hang for this!"
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elseif num == 3 then msg = "DIE!"
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end
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if msg then ai.comm(attacker, msg) end
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end
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function attack()
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target = ai.targetid()
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-- Make sure pilot exists.
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if not ai.exists(target) then
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ai.poptask()
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return
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end
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dir = ai.face(target)
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dist = ai.dist(ai.pos(target))
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second = ai.secondary()
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if ai.secondary() == "Launcher" then
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ai.settarget(target)
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ai.shoot(2)
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end
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if dir < 10 and dist > 300 then
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ai.accel()
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elseif(dir < 10 or ai.hasturrets()) and dist < 300 then
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ai.shoot()
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end
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end
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function go()
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target = ai.target()
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dir = ai.face(target)
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dist = ai.dist(target)
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bdist = ai.minbrakedist()
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if dir < 10 and dist > bdist then
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ai.accel()
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elseif dir < 10 and dist < bdist then
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ai.poptask()
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ai.pushtask(0, "stop")
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end
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end
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function stop()
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if ai.isstopped() then
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ai.stop()
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ai.poptask()
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ai.settimer(0, ai.rnd(8000, 15000))
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ai.pushtask(0, "land")
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else
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ai.brake()
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end
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end
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function land()
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if ai.timeup(0) then
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ai.pushtask(0, "hyperspace")
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end
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end
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function hyperspace()
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dir = ai.face(-1) -- Face away from (0,0)
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if(dir < 10) then
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ai.accel()
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end
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end
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