48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| --WINDOW.
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| width       = 800
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| height      = 640
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| fullscreen  = 0
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| 
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| -- SCREEN.
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| fps = 0
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| 
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| -- SOUND.
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| nosound = 0
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| sound 	= 0.7
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| music 	= 0.5
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| 
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| -- JOYSTICK.
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| -- Can be number or substring of joystick name.
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| joystick = "Precision"
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| 
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| -- KEYBINDINGS.
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| -- Type can be keyboard, jaxis or jbutton.
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| --
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| -- If left is an axis, it will automatically set right to the same axis.
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| -- setting both to the same axis (key).
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| -- You can use reverse = 1 option to reverse them.
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| -- Currently keybindings work with the number of the key only (when doing
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| -- keyboard). Would be cool to have a gui to do this for you at some point.
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| 
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| -- Movement.
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| accel           = { type = "jbutton",   key = 0   }
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| left            = { type = "jaxis",     key = 0   }
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| right           = { type = "jaxis",     key = 0   }
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| 
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| -- Combat.
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| primary         = { type = "jbutton",   key = 1   }
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| target          = { type = "jbutton",   key = 4   }
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| target_nearest  = { type = "jbutton",   key = 3   }
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| face            = { type = "keyboard",  key = 38  }
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| board           = { type = "keyboard",  key = 57  }
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| secondary       = { type = "jbutton",   key = 7   }
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| secondary_next  = { type = "jbutton",   key = 5   }
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| 
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| -- Space.
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| 
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| -- Gui.
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| mapzoomin       = { type = "jbutton",   key = 4   }
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| mapzoomout      = { type = "jbutton",   key = 6   }
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| screenshot      = { type = "keyboard",  key = 82  }
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| 
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