Lephisto/src/faction.h

29 lines
549 B
C

#pragma once
#define FACTION_PLAYER 0
/* Get stuff. */
int faction_get(const char* name);
int faction_getAlliance(char* name);
char* faction_name(int f);
/* Player stuff. */
void faction_modPlayer(int f, int mod);
int faction_getPlayer(int f);
/* Works with only factions. */
int areEnemies(int a, int b);
int areAllies(int a, int b);
/* Faction + Alliance. */
int faction_ofAlliance(int f, int a);
/* Check. */
int faction_isAlliance(int a);
int faction_isFaction(int f);
/* Load/Free. */
int factions_load(void);
void factions_free(void);