Lephisto/src
2013-05-15 21:53:03 +01:00
..
ai.c [Add] Couple more commodities. 2013-04-28 09:23:16 +01:00
ai.h [Change] Make accel speed dependent, not thrust. 2013-04-20 15:30:33 +01:00
board.c [Change] Use player->credits as apposed to player_credits 2013-03-23 01:30:27 +00:00
board.h [Change] Seperated boarding from player.c to board.c. Fixed ship information panel. 2013-02-27 15:38:15 +00:00
collision.c [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
collision.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
colour.c [Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff. 2013-03-28 17:20:29 +00:00
colour.h [Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff. 2013-03-28 17:20:29 +00:00
conf.c [Change] -v simply displays version and quits. 2013-03-26 16:50:57 +00:00
conf.h [Add] Start of toolkit framework, we will manage windows etc here. 2013-02-16 20:01:00 +00:00
economy.c [Add] Major release: First fancy missions for spaceport bars. 2013-04-06 17:11:35 +01:00
economy.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
faction.c [Add] Game now tries to load mission properly, excpet lua needs more bindings. ;) 2013-03-31 19:00:05 +01:00
faction.h [Change] Also store alliance as a number, more aux functions for factions. 2013-03-31 16:40:09 +01:00
font.c [Fix] Exterminating the bugs. Sorted invalid char generated with tab escape sequence. 2013-04-09 00:23:47 +01:00
font.h [Add] gl_printHeight. 2013-03-30 20:58:52 +00:00
hook.c [Fix] Annoying ass bug with mission disappearing when no cargo space left. 2013-05-09 18:15:56 +01:00
hook.h [Add] Implemented pilot hooks with the "death" hook as an example. 2013-05-02 20:46:55 +01:00
input.c [Add] More bindings ingame to avoid seg faults. 2013-05-15 21:19:59 +01:00
input.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
joystick.c [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
joystick.h [Add] Select joystick by name with option -J [string] as well as id with -j [id] 2013-02-01 23:37:13 +00:00
land.c [Change] Might be an idea to gray out sell button when no outfits are available. 2013-05-14 22:26:15 +01:00
land.h [Fix] Fixed up all the bugs for missions, they are now working. 2013-04-03 20:06:51 +01:00
lephisto.c [Add] Save version in savegame. 2013-05-15 21:16:00 +01:00
lephisto.h [Add] Save version in savegame. 2013-05-15 21:16:00 +01:00
lfile.c [Add] You can now save and partially load games (mission is data is lost). 2013-05-15 21:53:03 +01:00
lfile.h [Add] You can now save and partially load games (mission is data is lost). 2013-05-15 21:53:03 +01:00
log.h [Add] Log more verbose, and added a variable stack to missions. 2013-04-20 14:36:23 +01:00
ltime.c [Change] Improved ltime_pretty and increased time to do rush deliveries. 2013-05-02 20:24:53 +01:00
ltime.h [Add] Time in the form of Galactic Date. 2013-04-22 14:02:15 +01:00
map.c [Add] You can now visually see the A* system paths now in map. 2013-04-24 18:42:02 +01:00
map.h [Add] You can now visually see the A* system paths now in map. 2013-04-24 18:42:02 +01:00
md5.c [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
md5.h [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
menu.c [Add] Filesystem abstraction and path based stuff. 2013-05-14 22:16:10 +01:00
menu.h [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
misn_lua.c [Add] Save player variables. 2013-05-11 16:23:45 +01:00
misn_lua.h [Fix] Mission var stuff. 2013-04-20 14:58:14 +01:00
mission.c [Add] Save the completed missions. 2013-05-11 16:27:35 +01:00
mission.h [Add] Save the completed missions. 2013-05-11 16:27:35 +01:00
music.c [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
music.h [Add] Audio engine is now working, it It's fully tuned enough yet however. 2013-02-22 04:06:47 +00:00
opengl.c [Fix] Needs a better fix. But fullscreen is working again! 2013-03-23 03:19:46 +00:00
opengl.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
outfit.c [Change] Cleaned up a little XML parsing stuff. 2013-05-11 16:33:29 +01:00
outfit.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
pack.c [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
pack.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
pause.c [Add] Linux specific stuff for saving. 2013-05-14 21:39:00 +01:00
pause.h [Add] Linux specific stuff for saving. 2013-05-14 21:39:00 +01:00
physics.c [Add] Trying to work with a PID system for smart missiles. 2013-03-23 21:19:11 +00:00
physics.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
pilot.c [Add] Linux specific stuff for saving. 2013-05-14 21:39:00 +01:00
pilot.h [Add] You can kinda load games, still need to fix some issues. 2013-05-11 20:59:12 +01:00
plasmaf.c [Change] Modified plasma fractals a little. 2013-04-13 18:55:24 +01:00
plasmaf.h [Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff. 2013-03-28 17:20:29 +00:00
player.c [Fix] Screenshots save in home directory now as apposed to project directory. 2013-05-14 22:37:30 +01:00
player.h [Add] Unique missions are now actually.. Unique. 2013-04-09 01:14:16 +01:00
rng.c [Fix] Removed of a warning on 32bit machines. 2013-04-24 18:07:36 +01:00
rng.h [Fix] Bug in ze missionz 2013-04-06 15:04:20 +01:00
save.c [Add] You can now save and partially load games (mission is data is lost). 2013-05-15 21:53:03 +01:00
save.h [Add] Filesystem abstraction and path based stuff. 2013-05-14 22:16:10 +01:00
ship.c [Add] Log more verbose, and added a variable stack to missions. 2013-04-20 14:36:23 +01:00
ship.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
sound.c [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
sound.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
space.c [Add] You can kinda load games, still need to fix some issues. 2013-05-11 20:59:12 +01:00
space.h [Add] You can kinda load games, still need to fix some issues. 2013-05-11 20:59:12 +01:00
spfx.c [Fix] Small bug fixes. 2013-04-04 18:22:04 +01:00
spfx.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
toolkit.c [Add] Linux specific stuff for saving. 2013-05-14 21:39:00 +01:00
toolkit.h [Add] Introduced getListPos to get the position of the list. 2013-04-06 14:53:49 +01:00
weapon.c [Change] Reverted PID changes and changed headhunter missile to "smart" 2013-03-26 16:48:42 +00:00
weapon.h [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
xml.h [Add] You can kinda load games, still need to fix some issues. 2013-05-11 20:59:12 +01:00