.. |
ai.c
|
[Add] Couple more commodities.
|
2013-04-28 09:23:16 +01:00 |
ai.h
|
[Change] Make accel speed dependent, not thrust.
|
2013-04-20 15:30:33 +01:00 |
board.c
|
[Change] Use player->credits as apposed to player_credits
|
2013-03-23 01:30:27 +00:00 |
board.h
|
[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
|
2013-02-27 15:38:15 +00:00 |
collision.c
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
collision.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
colour.c
|
[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
|
2013-03-28 17:20:29 +00:00 |
colour.h
|
[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
|
2013-03-28 17:20:29 +00:00 |
conf.c
|
[Change] -v simply displays version and quits.
|
2013-03-26 16:50:57 +00:00 |
conf.h
|
[Add] Start of toolkit framework, we will manage windows etc here.
|
2013-02-16 20:01:00 +00:00 |
economy.c
|
[Add] Major release: First fancy missions for spaceport bars.
|
2013-04-06 17:11:35 +01:00 |
economy.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
faction.c
|
[Add] Game now tries to load mission properly, excpet lua needs more bindings. ;)
|
2013-03-31 19:00:05 +01:00 |
faction.h
|
[Change] Also store alliance as a number, more aux functions for factions.
|
2013-03-31 16:40:09 +01:00 |
font.c
|
[Fix] Exterminating the bugs. Sorted invalid char generated with tab escape sequence.
|
2013-04-09 00:23:47 +01:00 |
font.h
|
[Add] gl_printHeight.
|
2013-03-30 20:58:52 +00:00 |
hook.c
|
[Fix] Annoying ass bug with mission disappearing when no cargo space left.
|
2013-05-09 18:15:56 +01:00 |
hook.h
|
[Add] Implemented pilot hooks with the "death" hook as an example.
|
2013-05-02 20:46:55 +01:00 |
input.c
|
[Add] More bindings ingame to avoid seg faults.
|
2013-05-15 21:19:59 +01:00 |
input.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
joystick.c
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
joystick.h
|
[Add] Select joystick by name with option -J [string] as well as id with -j [id]
|
2013-02-01 23:37:13 +00:00 |
land.c
|
[Change] Might be an idea to gray out sell button when no outfits are available.
|
2013-05-14 22:26:15 +01:00 |
land.h
|
[Fix] Fixed up all the bugs for missions, they are now working.
|
2013-04-03 20:06:51 +01:00 |
lephisto.c
|
[Add] Save version in savegame.
|
2013-05-15 21:16:00 +01:00 |
lephisto.h
|
[Add] Save version in savegame.
|
2013-05-15 21:16:00 +01:00 |
lfile.c
|
[Add] You can now save and partially load games (mission is data is lost).
|
2013-05-15 21:53:03 +01:00 |
lfile.h
|
[Add] You can now save and partially load games (mission is data is lost).
|
2013-05-15 21:53:03 +01:00 |
log.h
|
[Add] Log more verbose, and added a variable stack to missions.
|
2013-04-20 14:36:23 +01:00 |
ltime.c
|
[Change] Improved ltime_pretty and increased time to do rush deliveries.
|
2013-05-02 20:24:53 +01:00 |
ltime.h
|
[Add] Time in the form of Galactic Date.
|
2013-04-22 14:02:15 +01:00 |
map.c
|
[Add] You can now visually see the A* system paths now in map.
|
2013-04-24 18:42:02 +01:00 |
map.h
|
[Add] You can now visually see the A* system paths now in map.
|
2013-04-24 18:42:02 +01:00 |
md5.c
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
md5.h
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
menu.c
|
[Add] Filesystem abstraction and path based stuff.
|
2013-05-14 22:16:10 +01:00 |
menu.h
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
misn_lua.c
|
[Add] Save player variables.
|
2013-05-11 16:23:45 +01:00 |
misn_lua.h
|
[Fix] Mission var stuff.
|
2013-04-20 14:58:14 +01:00 |
mission.c
|
[Add] Save the completed missions.
|
2013-05-11 16:27:35 +01:00 |
mission.h
|
[Add] Save the completed missions.
|
2013-05-11 16:27:35 +01:00 |
music.c
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
music.h
|
[Add] Audio engine is now working, it It's fully tuned enough yet however.
|
2013-02-22 04:06:47 +00:00 |
opengl.c
|
[Fix] Needs a better fix. But fullscreen is working again!
|
2013-03-23 03:19:46 +00:00 |
opengl.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
outfit.c
|
[Change] Cleaned up a little XML parsing stuff.
|
2013-05-11 16:33:29 +01:00 |
outfit.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
pack.c
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
pack.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
pause.c
|
[Add] Linux specific stuff for saving.
|
2013-05-14 21:39:00 +01:00 |
pause.h
|
[Add] Linux specific stuff for saving.
|
2013-05-14 21:39:00 +01:00 |
physics.c
|
[Add] Trying to work with a PID system for smart missiles.
|
2013-03-23 21:19:11 +00:00 |
physics.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
pilot.c
|
[Add] Linux specific stuff for saving.
|
2013-05-14 21:39:00 +01:00 |
pilot.h
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |
plasmaf.c
|
[Change] Modified plasma fractals a little.
|
2013-04-13 18:55:24 +01:00 |
plasmaf.h
|
[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
|
2013-03-28 17:20:29 +00:00 |
player.c
|
[Fix] Screenshots save in home directory now as apposed to project directory.
|
2013-05-14 22:37:30 +01:00 |
player.h
|
[Add] Unique missions are now actually.. Unique.
|
2013-04-09 01:14:16 +01:00 |
rng.c
|
[Fix] Removed of a warning on 32bit machines.
|
2013-04-24 18:07:36 +01:00 |
rng.h
|
[Fix] Bug in ze missionz
|
2013-04-06 15:04:20 +01:00 |
save.c
|
[Add] You can now save and partially load games (mission is data is lost).
|
2013-05-15 21:53:03 +01:00 |
save.h
|
[Add] Filesystem abstraction and path based stuff.
|
2013-05-14 22:16:10 +01:00 |
ship.c
|
[Add] Log more verbose, and added a variable stack to missions.
|
2013-04-20 14:36:23 +01:00 |
ship.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
sound.c
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
sound.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
space.c
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |
space.h
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |
spfx.c
|
[Fix] Small bug fixes.
|
2013-04-04 18:22:04 +01:00 |
spfx.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
toolkit.c
|
[Add] Linux specific stuff for saving.
|
2013-05-14 21:39:00 +01:00 |
toolkit.h
|
[Add] Introduced getListPos to get the position of the list.
|
2013-04-06 14:53:49 +01:00 |
weapon.c
|
[Change] Reverted PID changes and changed headhunter missile to "smart"
|
2013-03-26 16:48:42 +00:00 |
weapon.h
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
xml.h
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |