31 lines
914 B
C++
31 lines
914 B
C++
#pragma once
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#include "libs.h"
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#include "ship.h"
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class Player : public Ship {
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public:
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OBJDEF(Player, Ship, PLAYER);
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Player(ShipType::Type shipType);
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Player(void) { }
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virtual ~Player(void);
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void PollControls(void);
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virtual void Render(const Frame* camFrame);
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void DrawHUD(const Frame* cam_frame);
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virtual void SetDockedWith(SpaceStation*, int port);
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void TimeStepUpdate(const float timeStep);
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enum FlightControlState { CONTROL_MANUAL, CONTROL_FIXSPEED, CONTROL_AUTOPILOT };
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FlightControlState GetFlightControlState(void) const { return m_flightControlState; }
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void SetFlightControlState(FlightControlState s);
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protected:
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virtual void Save(void);
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virtual void Load(void);
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private:
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void DrawTargetSquares();
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void DrawTargetSquare(const Body* const target);
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float m_mouseCMov[2];
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bool polledControlsThisTurn;
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enum FlightControlState m_flightControlState;
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float m_setSpeed;
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};
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