118 lines
2.3 KiB
Lua
118 lines
2.3 KiB
Lua
-- Required control rate.
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control_rate = 2
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-- Required "control" function.
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function control()
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task = ai.taskname()
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if task == "hyperspace" then
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ai.hyperspace() -- Try to go to hyperspace.
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elseif task == "runaway" then
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if ai.dist(ai.pos(ai.targetid())) > 300 then
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ai.hyperspace()
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end
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elseif task == "none" then
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planet = ai.rndplanet()
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-- Planet must exist.
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if planet == nil then
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ai.pushtask(0, "hyperspace")
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else
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ai.pushtask(0, "go", planet)
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end
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end
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end
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-- Required "attacked" function.
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function attacked(attacker)
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if ai.taskname() ~= "runaway" then
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-- Let's have some messages.
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num = ai.rnd(0,3)
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if num == 0 then msg = "Mayday! We are under attack!"
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elseif num == 1 then msg = "Requesting assistance! Some scoundral is attacking us!"
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elseif num == 2 then msg = "Merchant vessle under attack here! HALP!"
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end
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if msg then ai.broadcast(msg) end
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-- So bravely run away!
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ai.pushtask(0, "runaway", attacker)
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else -- Runaway from the new bad guys.
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ai.poptask()
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ai.pushtask(0, "runaway", attacker)
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end
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end
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function create()
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ai.setcredits(ai.rnd(200, ai.shipprice()/100))
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num = ai.rnd(0,1)
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if num == 0 then
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cargo = "Food"
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elseif num == 1 then
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cargo = "Ore"
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end
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ai.setcargo(cargo, ai.rnd(0, ai.cargofree()))
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end
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-- Runs away.
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function runaway()
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target = ai.targetid()
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if not ai.exists(target) then
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ai.pushtask()
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ai.pushtask(0, "hyperspace")
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return
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end
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dir = ai.face(target, 1)
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ai.accel()
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if ai.hasturrets() then
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dist = ai.dist(ai.pos(target))
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if dist < 300 then
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ai.settarget(target)
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ai.shoot()
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end
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end
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end
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-- Fly to the target.
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function go()
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target = ai.target()
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dir = ai.face(target)
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dist = ai.dist(target)
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bdist = ai.minbrakedist()
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if dir < 10 and dist > bdist then
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ai.accel()
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elseif dir < 10 and dist < bdist then
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ai.poptask()
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ai.pushtask(0, "stop")
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end
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end
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-- Backthrust.
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function stop()
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ai.brake()
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if ai.isstopped() then
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ai.stop()
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ai.poptask()
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ai.settimer(0, ai.rnd(8000, 15000))
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ai.pushtask(0, "land")
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else
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ai.brake()
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end
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end
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--Waits.
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function land()
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if ai.timeup(0) then
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ai.pushtask(0, "hyperspace")
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end
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end
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-- Go to hyperspace YEAAAHHH!!
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function hyperspace()
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dir = ai.face(-1) -- Face away from (0,0)
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if(dir < 10) then
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ai.accel()
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end
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end
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