79 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
-- C O L L E C T I V E   C A M P A I G N --
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OVERVIEW:
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---------
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  -- Short campaign, mainly to use as an introduction to Lephisto and for the
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     first release.
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HISTORY:
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--------
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  -- The Collective are a recently new menace. They caught the empire off
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     guard and took over a few systems which they proceded to systematically
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     purge of all life forms. The Empire then responded to the attack and a
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     stalemate was reached. Frequent skirmishes still accured around the
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     border star systems.
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     A lot of speculation has been created among the Collective. Top secret
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     scientific experiment gone wrong? New weapon of the Detours? Long-existing
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     civilization converted to robots? No one knows for sure.
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PLOT OVERVIEW:
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--------------
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  -- Initial stalemate.
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  -- Drone breaks blockade, seems to be malfunctioning.
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  -- Drone captured and analyzed, weird wireless module found (seeminglyu of
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     empire make), seems to have had corruption on AI.
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  -- Fly back to listen on wireless conversations.
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  -- Nothing reported, try again and deeper and hide on planet.
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  -- Logs display Empire Military craft detect around area, seemingly
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     communicate with Empire.
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  -- Need distraction to monitor with a special covert ops team.
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  -- Covert ops discovered and slaughtered, must check for survivors.
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  -- One survivor hidden with data.
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  -- Proof the the ESS Trinity communicates with the collective (preparing
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     coup).
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  -- Prepare trap for the ESS Trinity to arrest.
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  -- ESS Trinity jumps to Collective space.
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  -- Final showdown at NCG-7132.
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  -- ESS Trinity destroyed, Collective/Empire suffer heavy losses.
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  -- Cinematic scene to finish:
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      -- You see the ESS Trinity release the AI limiter.
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      -- Collective back off.
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      -- Scientists and militaries found guilty. Their heads roll.
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      -- End of Collective conflift.
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MISSIONS:
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---------
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  -- Collective Scout
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       -- Find scout that broke through blockade.
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       -- If combat rating is high enough (>200), you disable and board it.
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       -- Else you just locate it.
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       -- Fly back to Omega Station.
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  -- Collective Espionage I
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       -- Fly around systems listening on signals, enforce minimum system time.
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       -- Fly back to Omega Station.
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  -- Collective Espionage II
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       -- Enter deeper into space and land on planet that got annihilated.
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       -- Fly back to Omega Station.
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  -- Collective Espionage III
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       -- Fly very deep into collective space, make nuisance of yourself.
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       -- Fly back to Omega Station.
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  -- Operation Green Giant
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      -- Fly to the planet and land amidst heavy Collective opposition.
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      -- Fly back to Omega Station.
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  -- Operation Back Trinity
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       -- Attempt to stop ESS Trinity on way to Collective space.
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       -- Trinity will jump (unless you destroy it *really* fast) leaving collective
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          drones behind for you to fight.
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       -- Rebrief at Omega Station.
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       -- Showdown at NCG-7132.
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            -- If flee, different ending with no medal.
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            -- If win, cinema scene.
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