.. |
ai.c
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[Add] Gave AI customizable bribe messages.
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2014-01-27 15:02:00 +00:00 |
ai.h
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[Remove] Removed the disgusting TYPE_PTR from ai.
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2014-01-05 21:32:25 +00:00 |
base64.c
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
base64.h
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[Fix] Base64 encoder/decoder actually werks now!
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2013-05-23 19:46:23 +01:00 |
board.c
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[Change] Slowly bringing all the other toolkit stuff inline.
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2014-01-14 00:00:30 +00:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Add] Beam weapons require spfx and proper spfx usage.
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2013-10-04 01:07:12 +01:00 |
collision.h
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[Add] Some untested collision detection routines.
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2013-09-15 22:34:11 +01:00 |
colour.c
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[Add] Documented glColour.
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2013-10-20 17:43:46 +01:00 |
colour.h
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[Add] Documented glColour.
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2013-10-20 17:43:46 +01:00 |
comm.c
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[Change] Can only bribe each pilot once.
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2014-01-28 18:53:00 +00:00 |
comm.h
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[Add] Added communication framework allowing you to interact with other pilots/planets.
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2014-01-01 21:44:00 +00:00 |
conf.c
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[Add] Allow Lua booleans in conf booleans.
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2014-03-05 21:57:51 +00:00 |
conf.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
dialogue.c
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[Change] Tweaked dialogue behaviour a bit.
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2014-03-04 02:36:06 +00:00 |
dialogue.h
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[Change] Seperated dialogues from toolkit.
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2013-10-05 18:38:40 +01:00 |
economy.c
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[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
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2013-12-13 03:38:50 +00:00 |
economy.h
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[Add] Fancy cargo graphics for when jettisoning.
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2013-07-24 16:38:07 +01:00 |
escort.c
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[Add] Added escort control ai Lua bindings.
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2013-12-31 06:08:01 +00:00 |
escort.h
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[Add] Added escort control ai Lua bindings.
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2013-12-31 06:08:01 +00:00 |
explosion.c
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[Add] Lua logic for traders.
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2013-11-26 15:07:41 +00:00 |
explosion.h
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
faction.c
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
faction.h
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
font.c
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[Fix] Urgh... Stop calling for freetype locally plox. kthxbai.
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2014-03-06 02:37:40 +00:00 |
font.h
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[Change] Extracted some more common font code.
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2014-02-11 04:18:03 +00:00 |
hook.c
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[Add] Pilot "jump" hook.
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2013-11-12 00:42:31 +00:00 |
hook.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
input.c
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[Add] Added target_prev keybind.
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2014-01-04 15:33:18 +00:00 |
input.h
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[Add] Added support for key modifiers.
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2013-12-27 13:30:20 +00:00 |
intro.c
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[Add] Added intro music.
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2014-03-06 01:59:13 +00:00 |
intro.h
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[Add] Added introductory text.
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2014-03-04 00:19:56 +00:00 |
joystick.c
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[Fix] No longer seg fault when player dies and enemies keep on kicking each others ass.
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2014-01-22 15:32:30 +00:00 |
joystick.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
land.c
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[Fix] Fixed the disappearence of outfit prices.
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2014-03-04 02:48:58 +00:00 |
land.h
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[Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing.
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2013-12-12 23:14:10 +00:00 |
lephisto.c
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Fixed warning regarding loading the load screen texture
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2014-02-02 20:08:28 +00:00 |
lephisto.h
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[Add] Support for defining your own data path in the makefile.
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2014-01-01 01:08:40 +00:00 |
lfile.c
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[Add] Implemented some cross platform solutions.
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2014-02-02 20:05:02 +00:00 |
lfile.h
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
llua_faction.c
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[Change] Faction and combat ratings are now continuous.
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2013-12-31 17:38:02 +00:00 |
llua_faction.h
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[Add] Added faction metatable to Lua API.
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2013-12-16 23:43:31 +00:00 |
llua_pilot.c
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[Add] New Lua bindings.
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2014-03-04 02:12:13 +00:00 |
llua_pilot.h
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[Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file.
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2013-11-16 05:20:55 +00:00 |
llua_space.c
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[Add] New Lua bindings.
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2014-03-04 02:12:13 +00:00 |
llua_space.h
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[Add] First 2D vector support for lua.
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2013-11-14 05:01:25 +00:00 |
llua.c
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[Add] Added math lib to basic llua.
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2014-01-25 19:29:42 +00:00 |
llua.h
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
lluadef.h
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[Add] Automagically give backtraces in DEBUG mode.
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2013-11-26 18:23:50 +00:00 |
log.h
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[Change] Use SIGTRAP instead of assert for blowing up on errors.
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2013-11-26 19:27:34 +00:00 |
ltime.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
ltime.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
map.c
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[Change] More toolkit changes. This time in map.
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2014-01-18 01:25:00 +00:00 |
map.h
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[Fix] Map will now always close on new/load game.
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2013-12-31 18:38:38 +00:00 |
md5.c
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
md5.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
menu.c
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[Change] Everything is now conforming with major toolkit changes.
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2014-01-19 21:01:49 +00:00 |
menu.h
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[Add] Documented menus.
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2013-10-20 19:54:23 +01:00 |
misn_lua.c
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[Change] Faction and combat ratings are now continuous.
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2013-12-31 17:38:02 +00:00 |
misn_lua.h
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[Add] Actually load the diff library in mission Lua.
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2013-12-14 00:11:11 +00:00 |
mission.c
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[Fix] Hm.. Fixed an issue with mission timers.
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2014-03-04 00:55:22 +00:00 |
mission.h
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[Add] Now you can define start mission in start.xml, also began initial tutorial level.
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2014-03-04 00:53:04 +00:00 |
music.c
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[Add] Exposed some more music functionality.
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2014-03-05 22:46:50 +00:00 |
music.h
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[Add] Exposed some more music functionality.
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2014-03-05 22:46:50 +00:00 |
nebulae.c
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[Add] Implemented loading bar for nebulae.
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2014-01-09 02:43:37 +00:00 |
nebulae.h
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[Add] Some error checking in nebulae subsystem to avoid infinite loop.
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2013-08-10 17:36:08 +01:00 |
opengl.c
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[Change] Use desktops resolution if fullscreen mode is set without specifying dimensions.
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2014-03-04 02:25:08 +00:00 |
opengl.h
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[Change] Use desktops resolution if fullscreen mode is set without specifying dimensions.
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2014-03-04 02:25:08 +00:00 |
outfit.c
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[Change] Minimize data usage.
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2014-01-21 20:09:47 +00:00 |
outfit.h
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[Change] Improved outfit loading somewhat.
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2014-01-21 20:07:29 +00:00 |
pack.c
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[Add] Documented faction.c
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2013-09-22 16:07:44 +01:00 |
pack.h
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[Add] Documented pack.*
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2013-09-14 22:56:57 +01:00 |
pause.c
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[Change] Improved outfit loading somewhat.
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2014-01-21 20:07:29 +00:00 |
pause.h
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[Add] Linux specific stuff for saving.
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2013-05-14 21:39:00 +01:00 |
perlin.c
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[Change] Puffs of nebulae now look more visually pleasing.
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2013-07-22 17:58:44 +01:00 |
perlin.h
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
physics.c
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[Fix] Fixed ai.relvel(). Also introduced dot product function.
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2014-01-22 17:31:36 +00:00 |
physics.h
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[Fix] Fixed ai.relvel(). Also introduced dot product function.
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2014-01-22 17:31:36 +00:00 |
pilot.c
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[Add] Implemented bribing.
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2014-01-24 21:57:01 +00:00 |
pilot.h
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[Fix] Fixed accidental flag overlap.
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2014-01-26 19:12:13 +00:00 |
plasmaf.c
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[Change] Hardcoded everything to have three dimensions. [perlin noise.]
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2013-07-12 19:05:39 +01:00 |
plasmaf.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
player.c
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[Add] Reset some GUI variables when creating a new game.
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2014-03-05 22:04:00 +00:00 |
player.h
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[Fix] Fixed major bugs in flag usage and also weapon_hit stuff.
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2014-01-23 23:05:05 +00:00 |
rng.c
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[Fix] 32 bit compiler warnings.
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2013-11-23 14:18:01 +00:00 |
rng.h
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[Add] Documentation for random number generations.
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2013-10-10 20:34:58 +01:00 |
save.c
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[Add] Added introductory text.
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2014-03-04 00:19:56 +00:00 |
save.h
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[Add] Filesystem abstraction and path based stuff.
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2013-05-14 22:16:10 +01:00 |
ship.c
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
ship.h
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
sound.c
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[Fix] Fixed linked list for sound, was hanging the entire thing..
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2013-12-31 03:28:20 +00:00 |
sound.h
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[Add] Improved sound system considerably, not used properly yet.
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2013-10-01 22:12:39 +01:00 |
space.c
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[Change] If AA_LINE is enabled, smooth hyperspace lines.
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2014-03-04 03:07:58 +00:00 |
space.h
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[Fix] Fixed major bugs in flag usage and also weapon_hit stuff.
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2014-01-23 23:05:05 +00:00 |
spfx.c
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[Add] Documented specail effects.
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2013-11-01 19:27:18 +00:00 |
spfx.h
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[Add] Documented specail effects.
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2013-11-01 19:27:18 +00:00 |
toolkit.c
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[Fix] Fixed possible key repeat blocking.
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2014-03-04 00:31:04 +00:00 |
toolkit.h
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[Change] Major toolkit change to simplify things a lot, makes it more "object orientated"
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2014-01-11 23:16:08 +00:00 |
unidiff.c
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[Fix] Clean up unidiffs when they fail to apply properly.
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2014-01-06 20:08:18 +00:00 |
unidiff.h
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[Add] First release of unidiff - Save changes to the universe in a diff format.
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2013-12-10 22:51:00 +00:00 |
weapon.c
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[Add] A few more checks added to weapon.c
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2014-03-04 02:46:47 +00:00 |
weapon.h
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[Change] Some corrections for rendering weapons with delta time.
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2013-12-15 17:30:50 +00:00 |
xml.h
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[Fix] Ton more fixes. F*CK YOU XML!
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2013-12-14 23:11:27 +00:00 |