#pragma once #include "lua.h" /* Standard lua stuff wrappers. */ lua_State* llua_newState (void); /* Creates a new state */ int llua_loadBase(lua_State* L); /* Individual custom libraries. */ int lua_loadLephisto(lua_State* L); /* Always read only. */ int lua_loadSpace(lua_State* L, int readonly); int lua_loadTime(lua_State* L, int readonly); int lua_loadRnd(lua_State* L); /* Always read only. */ int lua_loadTk(lua_State* L); /* Always read only. */