#pragma once #include "space.h" /* Open the map window. */ void map_open(void); /* Misc. */ void map_clear(void); void map_jump(void); /* Manipulate universe stuff. */ StarSystem** map_getJumpPath(int* njumps, char* sysstart, char* sysend, int ignore_known); int map_map(char* targ_sys, int r); int map_isMapped(char* targ_sys, int r);