#pragma once #include "libs.h" #include "gui.h" #include "view.h" class Body; class ObjectViewerView : public View { public: ObjectViewerView(void); virtual void Update(void); virtual void Draw3D(void); private: virtual void OnMouseDown(Gui::MouseButtonEvent* e) { } matrix4x4d viewingRotation; float viewingDist; Gui::Label* m_infoLabel; };