#pragma once // Colours. typedef struct { double r, g, b, a; } glColour; // Default colors. // -- Greyscale. extern glColour cWhite; #define cGrey cGrey70 extern glColour cBlack; extern glColour cGrey90; extern glColour cGrey80; extern glColour cGrey70; extern glColour cGrey60; extern glColour cGrey50; extern glColour cGrey40; extern glColour cGrey30; extern glColour cGrey20; extern glColour cGrey10; extern glColour cGreen; extern glColour cDarkRed; extern glColour cRed;