#!/usr/bin/env python try: import gtk,gtk.glade import gobject except: print "You do not have python gtk bindings, or you're missing glade libs" print "To use Lephisto's resedit you must install them" print "http://pygtk.org/ " raise SystemExit import data class space: def __init__(self): self.glade = "space.glade" self.systemsXML = "../../dat/ssys.xml" self.planetsXML = "../../dat/planet.xml" self.loadSystems(self.systemsXML) self.loadPlanets(self.planetsXML) def loadSystems(self, xmlfile): self.systems = data.load(xmlfile, "ssys", True, ["jumps","fleets","planets"]) def saveSystems(self, xmlfile): data.save("ssys.xml", self.systems, "Systems", "ssys", True, { "jumps":"jump", "fleets":"fleet", "planets":"planet" }) def loadPlanets(self, xmlfile): self.planets = data.load(xmlfile, "planet", True, ["commodities"]) def savePlanets(self, xmlfile): data.save("planet.xml", self.planets, "Planets", "planet", True, { "commodities":"commodity" }) def window(self): """ create the window """ # --------------- SYSTEMS -------------------- self.swtree = gtk.glade.XML(self.glade, "winSystems") # Hook events and stuff. self.__swidget("winSystems").connect("destroy", self.__done) self.__swidget("treSystems").connect("row-activated", self.__update) # Buttons. self.__swidget("butDone").connect("clicked", self.__done) self.__swidget("butSave").connect("clicked", self.saveSystems) # Populate the tree. self.tree_systems = gtk.TreeStore(str) for system in self.systems: # Load the planets. treenode = self.tree_systems.append(None, [system]) for planet in self.systems[system]['planets']: self.tree_systems.append(treenode, [planet]) col = gtk.TreeViewColumn('Systems') cell = gtk.CellRendererText() self.__swidget("treSystems").append_column(col) col.pack_start(cell, True) col.add_attribute(cell, 'text', 0) self.__swidget("treSystems").set_model(self.tree_systems) # Display the window and such. self.__swidget("winSystems").show_all() self.cur_system = "" # ---------------- PLANETS -------------------- # --------------------------------------------- gtk.main() def __swidget(self,wgtname): """ get a widget from the winSystems """ return self.swtree.get_widget(wgtname) def __update(self, wgt=None, index=None, iter=None): """ Update the window """ # Store the current values. self.__store(); self.cur_system = self.__curSystem() system = self.systems[self.cur_system] # Load it all. dic = { "inpName":self.cur_system, "spiInterference":system["general"]["interference"], "spiAsteroids":system["general"]["asteroids"], "spiStars":system["general"]["stars"], "labPos":"%s,%s" % (system["pos"]["x"],system["pos"]["y"]) } for key, value in dic.items(): self.__swidget(key).set_text(value) # Load jumps. jumps = gtk.ListStore(str) for jump in system["jumps"]: # Load the planets. treenode = jumps.append([jump]) col = gtk.TreeViewColumn('Jumps') cell = gtk.CellRendererText() wgt = self.__swidget("treJumps") if wgt.get_column(0): wgt.remove_column( wgt.get_column(0) ) wgt.append_column(col) col.pack_start(cell, True) col.add_attribute(cell, 'text', 0) wgt.set_model(jumps) def __store(self): sys_name = self.__swidget("inpName").get_text() # Renamed the current system. if sys_name != self.cur_system: self.systems[sys_name] = self.systems[self.cur_systems] # Copy it over. del self.systems[self.cur_system] # Get rid of the old one. self.cur_system = sys_name # Now use self.cur_system again. try: system = self.systems[self.cur_system] except: return # No system selected yet. # Start to load all the input stuff. # General crap. self.__sinpStore(system, "spiStars", "general", "stars") self.__sinpStore(system, "spiInterference", "general", "interference") self.__sinpStore(system, "spiAsteroids", "general", "asteroids") def __sinpStore(self, system, wgt, tag, minortag=None): text = self.__swidget(wgt).get_text() if minortag==None: system[tag] = text else: system[tag][minortag] = text def __curSystem(self): # Important thingies. tree = self.__swidget("treSystems") model = tree.get_model() iter = tree.get_selection().get_selected()[1] p = model.iter_parent(iter) if p == None: return model.get_value(iter, 0) else: return model.get_value(p, 0) def __done(self, widget=None, data=None): """ Window is done """ gtk.main_quit() def debug(self): print "SYSTEMS LOADED:" print self.systems print print print "PLANETS LOADED:" print self.planets