--WINDOW. width = 800 height = 640 fullscreen = 0 -- SCREEN. fps = 0 -- JOYSTICK. -- Can be number or substring of joystick name. joystick = "Precision" -- KEYBINDINGS. -- Type can be keyboard, jaxis or jbutton. -- -- If left is an axis, it will automatically set right to the same axis. -- setting both to the same axis (key). -- You can use reverse = 1 option to reverse them. -- Movement. accel = { type = "jbutton", key = 0 } left = { type = "jaxis", key = 0 } right = { type = "jaxis", key = 0 } -- Combat. primary = { type = "jbutton", key = 1 } target = { type = "jbutton", key = 4 } target_nearest = { type = "jbutton", key = 3 } face = { type = "keyboard", key = 38 } board = { type = "keyboard", key = 57 } secondary = { type = "jbutton", key = 7 } secondary_next = { type = "jbutton", key = 5 } -- Space. -- Gui. mapzoomin = { type = "jbutton", key = 4 } mapzoomout = { type = "jbutton", key = 6 } screenshot = { type = "keyboard", key = 82 }