// ================ // TASKS! // ================ pushtask(number pos, string name, int/pointer targer) -- Pushes a task onto the queue. -- pos : Place task at the beginning if 0, or end if 1. -- name : Function name, this is to be defined in the lua file. -- target : int or pointer containing target info (for example, could be pilot id or a Vec2). -- return nil. poptask() -- Pops the current task from the list. -- return nil taskname() -- Returns the current task name. -- return string name of the current task. // ================ // CONSULT! // ================ gettarget() -- Gets the current target. -- return pointer to the target. gettargerid() -- Gets the current targets id. -- return number of the current target id. getdist(Vec2 vect) -- Gets the distance from the position of the Vec2 vect. -- Vect point to calculate the distance from. -- return nil. getpos(number/pilot) -- Get the pilots position of the current pilots position if no pilot is specified. -- pilot ID or poiunter to the pilot to get the position of, if no params are called it uses the current pilot as target. -- return Vec2 minbrakedist() -- Returns the minimum required braking distance assuming all goes well. -- return number distance needed to brake. // ================ // MOVEMENT! // ================ accel(number mod) -- Accelerates the pilot. -- mod float that represents acceleration ratio between 0(stopped) and 1(max accel). -- return nil. turn(number mod) -- Turns the pilot. -- mod float that represents the turning ratio between -1(max right) and 1(max left). -- return nil. face(number/Vec2 target, number invert) -- Turn to face the current target. -- target pilot ID or Vec2 to face. -- invert face away if 1 -- return nil // ================ // MISC! // ================ createvect(number x, number y) -- Create a vector from cartesian coords. -- x coord of the vector. -- y coord of the vector. -- return pointer to the Vec2