<?xml version="1.0" encoding="UTF-8"?>
<Missions>
 <mission name="Tutorial">
  <lua>tutorial</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <location>None</location>
  </avail>
 </mission>
 <mission name="Cargo">
  <lua>cargo</lua>
  <avail>
   <chance>960</chance>
   <location>Computer</location>
   <faction>Independent</faction>
   <faction>Empire</faction>
   <faction>Soromid</faction>
   <faction>Draktharr</faction>
   <faction>Frontier</faction>
  </avail>
 </mission>
 <mission name="Empire Recruitment">
  <lua>emp_cargo00</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <chance>80</chance>
   <location>Bar</location>
   <faction>Empire</faction>
  </avail>
 </mission>
 <mission name="Empire Shipping">
  <lua>es_cargo</lua>
  <avail>
   <cond>player.getFaction("Empire") &gt;= 0 and var.peek("es_cargo") == true</cond>
   <chance>350</chance>
   <location>Computer</location>
   <faction>Empire</faction>
   <faction>Soromid</faction>
  </avail>
 </mission>
 <mission name="Collective Scouting">
  <lua>emp_collective00</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <cond>var.peek("es_cargo") == true and space.getSystem("NGC-7291"):jumpDist() &lt; 5 and player.getFaction("Empire") &gt; 5 and player.getRating() &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <chance>80</chance>
   <location>Bar</location>
   <faction>Empire</faction>
  </avail>
 </mission>
 <mission name="Collective Espionage 1">
  <lua>emp_collective01</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <cond>player.getFaction("Empire") &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <done>Collective Scouting</done>
   <chance>100</chance>
   <location>Bar</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
 <mission name="Collective Espionage 2">
  <lua>emp_collective02</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <cond>player.getFaction("Empire") &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <done>Collective Espionage 1</done>
   <chance>100</chance>
   <location>Bar</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
 <mission name="Collective Espionage 3">
  <lua>emp_collective03</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
    <cond>player.getFaction("Empire") &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <done>Collective Espionage 2</done>
   <chance>100</chance>
   <location>Bar</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
 <mission name="Collective Distraction">
  <lua>emp_collective04</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <cond>player.getFaction("Empire") &gt; 5 and var.peek("emp_commando") ~= nil and time.get() &gt; var.peek("emp_commando")</cond>
   <done>Collective Espionage 3</done>
   <chance>100</chance>
   <location>Land</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
 <mission name="Operation Black Trinity">
  <lua>emp_collective05</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
    <cond>player.getFaction("Empire") &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <done>Collective Distraction</done>
   <chance>100</chance>
   <location>Bar</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
 <mission name="Operation Cold Metal">
  <lua>emp_collective06</lua>
  <flags>
   <unique>1</unique>
  </flags>
  <avail>
   <cond>player.getFaction("Empire") &gt; 5 and var.peek("collective_fail") ~= true</cond>
   <done>Operation Black Trinity</done>
   <chance>100</chance>
   <location>Bar</location>
   <planet>Omega Station</planet>
  </avail>
 </mission>
</Missions>