<?xml version="1.0" encoding="UTF-8"?> <Missions> <mission name="Tutorial"> <lua>tutorial</lua> <flags> <unique>1</unique> </flags> <avail> <location>None</location> </avail> </mission> <mission name="Cargo"> <lua>cargo</lua> <avail> <chance>960</chance> <location>Computer</location> <faction>Independent</faction> <faction>Empire</faction> <faction>Soromid</faction> <faction>Draktharr</faction> <faction>Frontier</faction> </avail> </mission> <mission name="Empire Recruitment"> <lua>emp_cargo00</lua> <flags> <unique>1</unique> </flags> <avail> <chance>80</chance> <location>Bar</location> <faction>Empire</faction> </avail> </mission> <mission name="Empire Shipping"> <lua>es_cargo</lua> <avail> <cond>player.getFaction("Empire") >= 0 and var.peek("es_cargo") == true</cond> <chance>350</chance> <location>Computer</location> <faction>Empire</faction> <faction>Soromid</faction> </avail> </mission> <mission name="Collective Scouting"> <lua>emp_collective00</lua> <flags> <unique>1</unique> </flags> <avail> <cond>var.peek("es_cargo") == true and space.getSystem("NGC-7291"):jumpDist() < 5 and player.getFaction("Empire") > 5 and player.getRating() > 5 and var.peek("collective_fail") ~= true</cond> <chance>80</chance> <location>Bar</location> <faction>Empire</faction> </avail> </mission> <mission name="Collective Espionage 1"> <lua>emp_collective01</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("collective_fail") ~= true</cond> <done>Collective Scouting</done> <chance>100</chance> <location>Bar</location> <planet>Omega Station</planet> </avail> </mission> <mission name="Collective Espionage 2"> <lua>emp_collective02</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("collective_fail") ~= true</cond> <done>Collective Espionage 1</done> <chance>100</chance> <location>Bar</location> <planet>Omega Station</planet> </avail> </mission> <mission name="Collective Espionage 3"> <lua>emp_collective03</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("collective_fail") ~= true</cond> <done>Collective Espionage 2</done> <chance>100</chance> <location>Bar</location> <planet>Omega Station</planet> </avail> </mission> <mission name="Collective Distraction"> <lua>emp_collective04</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("emp_commando") ~= nil and time.get() > var.peek("emp_commando")</cond> <done>Collective Espionage 3</done> <chance>100</chance> <location>Land</location> <planet>Omega Station</planet> </avail> </mission> <mission name="Operation Black Trinity"> <lua>emp_collective05</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("collective_fail") ~= true</cond> <done>Collective Distraction</done> <chance>100</chance> <location>Bar</location> <planet>Omega Station</planet> </avail> </mission> <mission name="Operation Cold Metal"> <lua>emp_collective06</lua> <flags> <unique>1</unique> </flags> <avail> <cond>player.getFaction("Empire") > 5 and var.peek("collective_fail") ~= true</cond> <done>Operation Black Trinity</done> <chance>100</chance> <location>Bar</location> <planet>Omega Station</planet> </avail> </mission> </Missions>