--WINDOW.
width       = 800
height      = 640
fullscreen  = 0

-- SCREEN.
fps = 0

-- JOYSTICK.
-- Can be number or substring of joystick name.
joystick = "Precision"

-- KEYBINDINGS.
-- Type can be keyboard, jaxis or jbutton.
--
-- If left is an axis, it will automatically set right to the same axis.
-- setting both to the same axis (key).
-- You can use reverse = 1 option to reverse them.
accel           = { type = "jbutton", key = 0 }
left            = { type = "jaxis",   key = 0 }
right           = { type = "jaxis",   key = 0 }
primary         = { type = "jbutton", key = 1 }
target          = { type = "jbutton", key = 4 }
target_nearest  = { type = "jbutton", key = 3 }
mapzoomin       = { type = "jbutton", key = 7 }
mapzoomout      = { type = "jbuton",  key = 6 }