--WINDOW.
width       = 800
height      = 640
fullscreen  = 0

-- SCREEN.
fps = 0

-- JOYSTICK.
-- Can be number or substring of joystick name.
joystick = "Precision"

-- KEYBINDINGS.
-- Type can be keyboard, jaxis or jbutton.
--
-- If left is an axis, it will automatically set right to the same axis.
-- setting both to the same axis (key).
-- You can use reverse = 1 option to reverse them.
accel       = { type = "jbutton", key = 0 }
left        = { type = "jaxis", key = 0 }
right       = { type = "jaxis", key = 0 }
primary     = { type = "jbutton", key = 1 }
target      = { type = "jbutton", key = 4 }
mapzoomin   = { type = "jbutton", key = 7 }
mapzoomout  = { type = "jbuton", key = 6 }