#pragma once #include "lua.h" /* Thread. */ int music_thread(void* unused); void music_kill(void); /* Init/Exit. */ int music_init(void); int music_makeList(void); void music_exit(void); /* Music control. */ void music_volume(const double vol); void music_load(const char* name); void music_play(void); void music_stop(void); /* Lua control. */ int lua_loadMusic(lua_State* L, int read_only); int music_choose(char* situation);