/* This software is the propery of 'SaraCraft' - developed by Allanis. * Only members directly assosiated with the SaraCraft project may view/change * this code. */ #ifndef _BOUNDBOX_H_ #define _BOUNDBOX_H_ class Point; class BoundBox { public: // Contructor BoundBox(); // Pass in max/min x/y/z BoundBox(float minX, float maxX, float minY, float maxY, float minZ, float maxZ); // Destructor ~BoundBox(); Point *b1, *b2, *b3, *b4; Point *t1, *t2, *t3, *t4; void setHeight(GLfloat low, GLfloat high); // Debuggind purposes :) void draw(); void dump(); }; #endif