#pragma once #include // Input types. typedef enum { KEYBIND_NULL, KEYBIND_KEYBOARD, KEYBIND_JAXIS, KEYBIND_JBUTTON } KeybindType; // Set input. void input_setDefault(void); void input_setKeybind(char* keybind, KeybindType type, int key, int reverse); // Handle the events. void input_handle(SDL_Event* event); // Init/Exit. void input_init(void); void input_exit(void);