Commit Graph

  • 74c0297b02 [Add] New Outfit. Also implemented dumb missiles. Allanis 2013-08-27 20:14:52 +0100
  • cc437a51e6 [Add] Can now handle outfit places without outfits. Allanis 2013-08-27 14:22:48 +0100
  • 333c4449fc [Add] Say hi to me evil friend! The Draktharr!!! Allanis 2013-08-27 14:04:31 +0100
  • 582afbd617 [Change] Using atan2 instead of atan. Allanis 2013-08-26 16:44:00 +0100
  • 014ba77361 [Change] Improved the faction colouring a little. Allanis 2013-08-26 16:41:37 +0100
  • 871a57ecd7 [Add] More faction validity checking. Allanis 2013-08-26 16:38:37 +0100
  • a9780b6c4d [Fix] Bug that converted a 100% chance mission to 0%.. Allanis 2013-08-26 15:40:28 +0100
  • 569c77ab80 [Fix] Bug where hooks would not get removed properly. Allanis 2013-08-26 15:37:21 +0100
  • 68a82bd3c9 [Fix] Mission emp_collective00.lua is working again. Allanis 2013-08-26 15:23:27 +0100
  • 4fa786ce21 [Fix] space.getSystem(). Allanis 2013-08-26 14:56:28 +0100
  • 800ac52895 [Add] Can now save/load planet/system data. Allanis 2013-08-26 13:43:53 +0100
  • ff172951e1 [Add] Display compiled and linked SDL versions. Allanis 2013-08-25 22:47:46 +0100
  • 7ebeadc73c [Change] Stage two of the lua API conversion, needs some heavy testing. Allanis 2013-08-25 19:34:27 +0100
  • 2c5d3433b5 [Change] Stage one of updating lua API to use metatables. Allanis 2013-08-25 16:20:41 +0100
  • 9c8ab865ab [Add] Draktharr skins. [Fix] taunt() bug in ai. Allanis 2013-08-24 17:53:15 +0100
  • 7ab1f94196 [Add] New ship. Allanis 2013-08-24 14:09:20 +0100
  • a2cf4139b3 [Change] Updated TODO. Allanis 2013-08-24 13:17:10 +0100
  • 018c3cd39d [Change] Tweaked rumble a bit more. Allanis 2013-08-24 13:16:03 +0100
  • 6ea6188711 [Change] Increased default volumes a little. Allanis 2013-08-24 13:10:29 +0100
  • ddd7e02c52 [Change] Have land differentiate between planet classed. Allanis 2013-08-24 11:59:04 +0100
  • 6087d22a5d [Fix] Wasn't freeing sound properly. Allanis 2013-08-24 11:55:51 +0100
  • e3ddc663bf [Add] planet_getClass. Lots more music. Allanis 2013-08-24 11:32:13 +0100
  • 0b9f89e4a9 [Add] Music now plays constantly. Allanis 2013-08-24 10:51:56 +0100
  • f3ef4a9cf1 [Change] Reorganized TODO priorities. Allanis 2013-08-24 10:41:39 +0100
  • f96ece85f8 [Add] Some verbosity. Allanis 2013-08-24 08:19:12 +0100
  • 932a9e6bc3 [Change] Updated README - replace openAL dep with SDL_mixer. Allanis 2013-08-24 06:22:48 +0100
  • 15146eda18 [Change] Updated TODO, Improved sound system complete. Allanis 2013-08-23 20:46:57 +0100
  • 9bb4b6e90e [Add] Primitive positional sound. Allanis 2013-08-23 20:45:49 +0100
  • 5e1ac24f68 [Fix] Error when loading a player after another with sound. Allanis 2013-08-23 20:25:30 +0100
  • 897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. Allanis 2013-08-23 20:18:04 +0100
  • ae1cc7c494 [Add] Make assert(0) on WARN optional with DEBUG_PARANOID. Allanis 2013-08-22 18:31:28 +0100
  • 5ddb5fff94 [Fix] Bug introduced by assert in WARN/ERR change. Allanis 2013-08-22 18:22:18 +0100
  • 95c9cef39c [Add] New ships/fleets Allanis 2013-08-21 21:11:47 +0100
  • 12e6a2b87b [Fix] NCG is wrong.. Should be NGC (New General Catalogue). Allanis 2013-08-20 22:47:19 +0100
  • 64e9e2e674 [Change] Some default key bindings to avoid problems with some SDL versions. Allanis 2013-08-19 23:32:26 +0100
  • a234593091 [Change] WARN and ERR now generate asserts in debug mode. Allanis 2013-08-19 23:27:47 +0100
  • 028f77f78a [Fix] Stopped AI merchants from popping tasks like crazy! Allanis 2013-08-18 14:45:15 +0100
  • a4d1ed9f6d [Change] Weakened the rumble effect. Allanis 2013-08-17 15:40:49 +0100
  • ce15505f7e [Change] Added punctuation to player_message()s Allanis 2013-08-17 15:37:05 +0100
  • a60c84465f [Change] Now using normal distibution for accuracy for weapons (clamped). Allanis 2013-08-16 13:45:42 +0100
  • 80bab44b8b [Change] Gave some ships factor default jammers. Allanis 2013-08-15 16:43:40 +0100
  • 07afc19727 [Change] Minor balancing. Allanis 2013-08-15 16:30:25 +0100
  • f3ce7cfb34 [Fix] Faction comparison should be >0 not != 0. Allanis 2013-08-15 16:17:26 +0100
  • 17b4e1d44b [Change] Swapped DEBUG's out for WARN's, it makes more sense.. Allanis 2013-08-15 16:15:03 +0100
  • aade673567 [Fix] Segfault when popping a task without a next task. Allanis 2013-08-15 13:36:25 +0100
  • aafeaa43cd [Fix] No longer seg fault if can't find a known system in a save file. Allanis 2013-08-15 13:26:07 +0100
  • 972189e567 [Change] Updated TODO Allanis 2013-08-15 13:20:32 +0100
  • 719bb753a2 [Change] Improved enemy and turret ai, they hit a lot now! -- also improved the global attack() ai. Allanis 2013-08-14 16:48:32 +0100
  • 76d7e811b5 [Change] Increased merchant and pirate credits. Allanis 2013-08-14 10:53:20 +0100
  • d4fe47f184 [Fix] ai.brake. Allanis 2013-08-14 10:50:50 +0100
  • 4711033ff4 [Change] Tweaked bolt accuracies a little. Allanis 2013-08-13 16:18:56 +0100
  • 0277fcc750 [Fix] Turrets causing seg fault when there is no target. Allanis 2013-08-12 09:39:10 +0100
  • 284823ce25 [Add] Minor sanity checks. Allanis 2013-08-12 09:26:59 +0100
  • 153b519d6b [Change] Compare enemy against nil. Allanis 2013-08-12 09:20:45 +0100
  • 9532e9fdf0 [Change] Pirate Admonishers have Missiles instead of headhunters (cheaper). Allanis 2013-08-11 19:43:58 +0100
  • 7b79d4972b [Fix] typo. Allanis 2013-08-11 19:01:40 +0100
  • 520ce4a9d6 [Change] Moved commodity text a little lower. Allanis 2013-08-11 18:40:52 +0100
  • 86e4bb10e9 [Add] Utility to help with indentation. <XML> Allanis 2013-08-11 16:32:11 +0100
  • 35969bab38 [Add] Can now override pilot AI in a fleet. [Change] Made fleet_parse() more up to date with xml.h Allanis 2013-08-10 20:23:06 +0100
  • b9c1f021b2 [Change] ai.exists() is more lenient with bad parameters. ;) Allanis 2013-08-10 18:04:39 +0100
  • 51db82aa25 [Add] Some error checking in nebulae subsystem to avoid infinite loop. Allanis 2013-08-10 17:36:08 +0100
  • 430fe0bb1f [Change] Thrust is per ton, makes more sense. Allanis 2013-08-10 17:11:49 +0100
  • e10841653d [Fix] Improved sanity on some AI functions. Allanis 2013-08-10 16:11:54 +0100
  • 869a6d7dbe [Change] Pilots now try to aim somewhat with missiles. Allanis 2013-08-10 12:58:59 +0100
  • 91d37766fd [Change] Nerfed missiles speeds. Allanis 2013-08-10 12:52:37 +0100
  • 562ba56aab [Change] ai.exists() should return false if pilot is dead. Allanis 2013-08-10 12:42:23 +0100
  • 4e7f7c73e5 [Remove] Forgot to take out debug message. Allanis 2013-08-10 12:33:28 +0100
  • cd1565a6d5 [Change] Tweaked faction hits to be more useful. Allanis 2013-08-10 12:32:06 +0100
  • 03972e305a [Fix] Map fix for multiple faction bug. Allanis 2013-08-10 12:23:06 +0100
  • 515c951078 [Change] It should be easiar to lose a faction than it is to gain it. Allanis 2013-08-10 12:21:15 +0100
  • afa05f0ff8 [Change] Moved hyperspace() to scripts/ai/include/basic.lua Allanis 2013-08-10 12:18:05 +0100
  • 79411d240e [Change] Unified colouring schemes. Allanis 2013-08-09 20:45:17 +0100
  • 47f132a467 [Change] Made rating/faction gain not linear. Allanis 2013-08-09 20:19:47 +0100
  • c58223606b [Change] faction_modPlayer() now affects allies and enemies. [Remove] Alliance references. Allanis 2013-08-09 18:11:43 +0100
  • c792e75240 [Change] Make map check if faction is -1. Allanis 2013-08-09 16:37:40 +0100
  • dc9332dc08 [Change] Made RNG() more robust. Allanis 2013-08-09 16:35:31 +0100
  • 95d8eff1c5 [Add] Messages now fade away all sexy like. Allanis 2013-08-09 16:24:48 +0100
  • cc9ee5bf1a [Change] Lowered requirements on collective missions. Allanis 2013-08-09 16:17:13 +0100
  • 4d53076677 [Add] Uninhabited planets now show up as so on the radar. Allanis 2013-08-09 16:14:49 +0100
  • 06e32a0d4e [Fix] Typo's making mission unbeatable. Allanis 2013-08-09 16:04:38 +0100
  • 3d2483e2db [Fix] Mission requirements. Allanis 2013-08-09 16:00:04 +0100
  • aa8408022d [Fix] Clear player lockons when running space_init(). Allanis 2013-08-09 13:49:11 +0100
  • b8b98e10ad [Add] Forgot the graphic. :/ Allanis 2013-08-08 21:47:51 +0100
  • 6e0c3cd2d0 [Add] New outfit: Military specific jammers. Allanis 2013-08-08 21:45:31 +0100
  • ea484174e0 [Fix] Missile resist should not be 100 times stronger. :/ Allanis 2013-08-08 18:37:43 +0100
  • 115fa94cb8 [Add] Missiles can resist jamming. Allanis 2013-08-08 18:31:06 +0100
  • 21ca77d439 [Change] Updated TODO. Allanis 2013-08-08 16:35:45 +0100
  • da83f105e0 [Add] Jammers are now implemented fully. Allanis 2013-08-08 16:31:08 +0100
  • fe1ab6ea0f [Add] Forgot to change energy units of jammer. Allanis 2013-08-07 21:07:57 +0100
  • 59fd6922f8 [Add] Woops, forgot the graphic. Allanis 2013-08-07 21:06:17 +0100
  • 9590fc9342 [Add] New outfit: Missile jammer. Allanis 2013-08-07 21:04:56 +0100
  • 0db99107e0 [Add] Jammers now loaded (not used yet). Allanis 2013-08-07 20:16:45 +0100
  • 136289bac5 [Change] Rendered cargo.png with same style as the rest of the ships. Allanis 2013-08-07 14:50:47 +0100
  • 9bd191ddfe [Fix] Prevent menu_small from opening when dead. Allanis 2013-08-07 14:43:09 +0100
  • 790bd9b472 [Change] Tweaked faction hits from combat a bit. Allanis 2013-08-07 14:30:03 +0100
  • 30aaa7852d [Fix] You can no longer buy extra outfits. Allanis 2013-08-07 14:26:45 +0100
  • 48353d7c79 [Fix] Missiles are working quite nicely now. Allanis 2013-08-07 14:20:02 +0100
  • 6dbfe22d90 [Change] Missiles now hack the physics subsystem, Needs fixing. Allanis 2013-08-07 13:30:55 +0100
  • 0bcc2c3135 [Add] vect_reflect() - Mirror a vector off another. Allanis 2013-08-07 12:14:47 +0100
  • 4dbc934722 [Add] Another define: FABS. Allanis 2013-08-07 12:10:11 +0100