Commit Graph

55 Commits

Author SHA1 Message Date
Allanis
fe1ab6ea0f [Add] Forgot to change energy units of jammer. 2013-08-07 21:07:57 +01:00
Allanis
0db99107e0 [Add] Jammers now loaded (not used yet). 2013-08-07 20:16:45 +01:00
Allanis
62d37ab334 [Add] Warn if outfit isn't found. 2013-08-03 12:39:38 +01:00
Allanis
f7c10bf329 [Add] Pilots now keep track of how many weapons are locked onto them. 2013-07-09 18:53:55 +01:00
Allanis
10418a5ba9 [Change] Knockback is now dependent on DamageType. 2013-07-06 19:10:34 +01:00
Allanis
71fdcffd07 [Add] Ai now calculates optimal distance when shooting. 2013-07-06 16:28:00 +01:00
Allanis
90707480d9 [Change] Swithced weapon timer methods to something a little more sane. 2013-07-05 15:33:07 +01:00
Allanis
c20fe36c27 [Change] Place turrets before missiles. 2013-07-03 17:44:55 +01:00
Allanis
8e6e690388 [Change] Outfit_getTech now sorts by type and price. 2013-07-02 13:11:25 +01:00
Allanis
c70b87743c [Change] Let radiation weapons do a bit more shield damage. 2013-06-27 23:22:34 +01:00
Allanis
d11eabd358 [Add] New outfit: Star map, allows you to see two jump points from current location. 2013-06-25 22:21:56 +01:00
Allanis
b0d4415cff [Change] No longer use int id's for outfit types. [Add] Heavy Ion Turret. 2013-06-23 16:42:16 +01:00
Allanis
1d2b530fdc [Add] New damage types: Ion and Radiation. 2013-06-23 15:02:05 +01:00
Steven Arnow
a2bb0df939 All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
Allanis
8d3d58ffb4 [Things] An assortment of fixes, also added afterburner sounds. 2013-06-06 21:44:57 +01:00
Allanis
65e25f6ce0 [Change] Moved from damage_armour and co, to just damage and damagetype. 2013-06-04 12:06:39 +01:00
Allanis
9eae9cf71c [Change] Rumble of the afterburners are now stored in outift.xml 2013-05-23 16:32:05 +01:00
Allanis
052c40897c [Add] Mods can now add cargo. Fixed rmOutfit bug. 2013-05-17 01:13:27 +01:00
Allanis
25adf125e4 [Change] Preparations for adding fuel. 2013-05-16 19:15:00 +01:00
Allanis
92c7d549f0 [Change] Cleaned up a little XML parsing stuff. 2013-05-11 16:33:29 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
0d6ac1e5b1 [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
Allanis
4abe914310 [Add] Outfit graphics for store. 2013-03-19 00:13:03 +00:00
Allanis
ee8512c5ef [Change] Renamed planets etc with star trek naming scheme. 2013-03-18 23:55:31 +00:00
Allanis
c2d44ebb74 [Fix] FFS. Wasn't incrementing number of outfits while trying to add it. 2013-03-17 20:13:43 +00:00
Allanis
b66c6f7ecf [Add] Attempted to get modifications actually working. Everything is
brokened. Don't even attempt to play..
2013-03-17 19:28:45 +00:00
Allanis
ee3c81b7ff [Add] Modification/Upgrades to ships. 2013-03-17 16:57:17 +00:00
Allanis
2f59ae1b84 [Add] Energy is actively in use now. ^.^ 2013-03-17 16:36:59 +00:00
Allanis
6c50e56894 [Add] "special" techs. Basically finished tech stuff. 2013-03-16 19:04:19 +00:00
Allanis
6802c39eec [Add] Preliminary tech support. (only raw, no special tech yet). 2013-03-16 18:44:06 +00:00
Allanis
1d6b0268b5 [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
Allanis
51d2abe73e [Add] New drone, new outfit. Also changed wpn to blt, as we will have multiple forms of weaponry. 2013-03-09 20:46:24 +00:00
Allanis
36a8847248 [Add] You may buy new outfits now. :D 2013-03-07 18:44:01 +00:00
Allanis
8f6b02cfc1 [Add] Turrets!! 2013-02-28 17:38:44 +00:00
Allanis
ae84dcf911 [Add] outfits and ships now have a price tag. 2013-02-27 15:12:59 +00:00
Allanis
ddadb068fe [Change] Compressed the debug messages. 2013-02-27 14:36:56 +00:00
Allanis
1d89d4e7c6 [Fix] Huge fix of outfits, missiles now work, compiles in C99, no seg fault on exit. 2013-02-27 01:17:46 +00:00
Allanis
f603df48cc [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
Allanis
a10931b7b6 [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Allanis
efe9970854 [Add] Information and ship spec widows with keybins 'i'
[Change] Cleaned up some MELEMENT sanity checks.
2013-02-24 17:55:59 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
dcc0fc247b [Add] Sound base support. 2013-02-22 05:34:24 +00:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
14e525078e [Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
2013-02-17 19:51:31 +00:00
Allanis
7e013e5b91 [Add] AI Lua API calls for secondary weapons. 2013-02-15 20:26:41 +00:00
Allanis
36f1936667 [Add] Secondary weapons.
[Add] Preliminary seeker missile.
2013-02-15 07:31:59 +00:00
Allanis
2b3852c25b [Fix] Guess who found out the correct spelling of armour!
-- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \;
2013-02-15 02:18:09 +00:00
Allanis
9fae81c389 [Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
2013-02-14 14:25:32 +00:00