Allanis
|
f96e519b93
|
[Add] Initial work on binary star systems. Right now they are generated
without planets and with no more than two stars. Orbits around center of
mass should be correct. World view objects now move along their orbit
rails.
|
2017-12-24 14:30:29 +00:00 |
|
Allanis
|
c09f8fbc8e
|
[Fix] Stop player controls from going crazy when switched from world
view.
|
2017-12-24 13:02:44 +00:00 |
|
Allanis
|
7864e3c64f
|
[Add] Custom star systems.
|
2017-12-23 17:33:39 +00:00 |
|
Allanis
|
b4b52b7451
|
[Add] Integer system generation. :/
|
2017-12-23 01:34:59 +00:00 |
|
Allanis
|
1a8689d0fe
|
[Change] A bunch more planet work.
[Change] Start player in system 0, 0, 0
|
2017-11-23 21:25:46 +00:00 |
|
Allanis
|
8e5a9fd008
|
[Change] Position player in docking bay on undocking. Need to do request
docking clearance, because at the minute repeat docking is not possible.
D:
|
2017-11-20 22:15:23 +00:00 |
|
Allanis
|
14ee542723
|
[Fix] Somewhere amongs the changes docking got borked.
|
2017-11-19 22:19:16 +00:00 |
|
Allanis
|
8ff436c193
|
[Change] Renamed rigid body stuff.
|
2017-11-19 22:01:50 +00:00 |
|
Allanis
|
40f38a0f58
|
[Change] Get the collision geom flags through to the collision
detection..
|
2017-11-19 19:50:06 +00:00 |
|
Allanis
|
08265741a7
|
[Change] Messing around with collisions some more, not really helpful.
|
2017-11-19 17:43:43 +00:00 |
|
Allanis
|
54a6c3c07f
|
[Add] Use new body death code with pre-hyperspace clearout.
|
2017-11-19 15:01:32 +00:00 |
|
Allanis
|
84530e9771
|
[Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
|
2017-11-19 14:42:30 +00:00 |
|
Allanis
|
4595e1f643
|
[Change] Just messing with a few values. Put some space between the other actors.
|
2017-11-19 12:37:19 +00:00 |
|
Allanis
|
9004c7b731
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
Allanis
|
aa28ff95b3
|
[Add] Collisions using collision meshes.
|
2017-11-18 18:18:31 +00:00 |
|
Allanis
|
64fefe0555
|
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
|
2017-11-17 19:37:02 +00:00 |
|
Allanis
|
f7a01575ab
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|